On Tue, Jun 19, 2018 at 02:59:54PM -0700, Tarun Vyas wrote: > On Tue, Jun 19, 2018 at 02:54:07PM -0700, Dhinakaran Pandiyan wrote: > > On Tue, 2018-06-19 at 14:27 -0700, Dhinakaran Pandiyan wrote: > > > On Mon, 2018-05-14 at 13:49 -0700, Tarun Vyas wrote: > > > > > > > > The PIPEDSL freezes on PSR entry and if PSR hasn't fully exited, > > > > then > > > > the pipe_update_start call schedules itself out to check back > > > > later. > > > > > > > > On ChromeOS-4.4 kernel, which is fairly up-to-date w.r.t drm/i915 > > > > but > > > > lags w.r.t core kernel code, hot plugging an external display > > > > triggers > > > > tons of "potential atomic update errors" in the dmesg, on *pipe A*. > > > > A > > > > closer analysis reveals that we try to read the scanline 3 times > > > > and > > > > eventually timeout, b/c PSR hasn't exited fully leading to a > > > > PIPEDSL > > > > stuck @ 1599. This issue is not seen on upstream kernels, b/c for > > > > *some* > > > > reason we loop inside intel_pipe_update start for ~2+ msec which in > > > > this > > > > case is more than enough to exit PSR fully, hence an *unstuck* > > > > PIPEDSL > > > > counter, hence no error. On the other hand, the ChromeOS kernel > > > > spends > > > > ~1.1 msec looping inside intel_pipe_update_start and hence errors > > > > out > > > > b/c the source is still in PSR. > > > > > > > > Regardless, we should wait for PSR exit (if PSR is supported and > > > > active > > > > on the current pipe) before reading the PIPEDSL, b/c if we haven't > > > > fully exited PSR, then checking for vblank evasion isn't actually > > > > applicable. > > > > > > > > This scenario applies to a configuration with an additional pipe, > > > > as of now > > > > > > > > Signed-off-by: Tarun Vyas <tarun.vyas@xxxxxxxxx> > > > > --- > > > > drivers/gpu/drm/i915/intel_sprite.c | 7 +++++-- > > > > 1 file changed, 5 insertions(+), 2 deletions(-) > > > > > > > > diff --git a/drivers/gpu/drm/i915/intel_sprite.c > > > > b/drivers/gpu/drm/i915/intel_sprite.c > > > > index ee23613f9fd4..481d310e5c3b 100644 > > > > --- a/drivers/gpu/drm/i915/intel_sprite.c > > > > +++ b/drivers/gpu/drm/i915/intel_sprite.c > > > > @@ -107,14 +107,17 @@ void intel_pipe_update_start(const struct > > > > intel_crtc_state *new_crtc_state) > > > > VBLANK_EVASI > > > > ON > > > > _TIME_US); > > > > max = vblank_start - 1; > > > > > > > > - local_irq_disable(); > > > > - > > > > if (min <= 0 || max <= 0) > > > > return; > > > > > > > > if (WARN_ON(drm_crtc_vblank_get(&crtc->base))) > > > > return; > > > > > > > > + if(new_crtc_state->has_psr && dev_priv->psr.active) > > > > + psr_wait_for_idle(dev_priv); > > > How about just waiting for PSR_STATUS to idle without grabbing any > > > locks or checking whether PSR is active? > > > > > > Status should be idle if PSR was disabled or on it's way to becoming > > > idle if it was enabled. Even if PSR did get enabled while we are in > > > pipe_update_start(), it will not be active as long as VBIs are > > > enabled. > > > > Right, if we are OK with some duplication (of psr_wait_for_idle) inside intel_psr.c, then we can duplicate the PSR2 vs. PSR check that's being done in psr_wait_for_idle and then just wait without grabbing any locks, so essentially a lockless version of psr_wait_for_idle() > > Correct me if this was already considered, why not wait until the > > scanline counter starts moving? I see we have a > > intel_wait_for_pipe_scanline_moving(crtc) that's used when the > > pipe is enabled. > > > > -DK > > Didn't consider this before, but, pipe_scanline_is_moving waits for a minimum of 5 msec. Are we OK with a min wait of 5 msec inside pipe_update_start ? Heuristically, waiting for PSR idle has almost always returned within < 2 msec. Occasionally it takes upto 1 full frame. As per some preliminary measurements Approach 1: Wait *unconditionally* (so no need to check for PSR enabled/disabled and hence no locks) for PSR_STATUS to IDLE out. This takes ~7msec when PSR is active and ~2 usec when PSR is inactive/disabled. Approach 2: Use intel_wait_for_pipe_scanline_moving to wait for PIPEDSL to start moving after PSR exit. Currently, this ends up waiting for a minimum of 5 msec but I changed this to accept a caller defined value for the delay. After the above changes, this approach takes ~7msec when PSR is active and ~25-40 usec with PSR disabled, b/c we still need to check for at least 10+ usec and see if PIPEDSL moved, if it did, we wait for longer, otherwise we move on. _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx