[PATCH 3/5] drm/i915: Make the hexdump row offset visually distinct

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Currently we use %08x for the row offset, and %08x for the binary
contents of the buffer. This makes it very easily to confuse the two, so
switch to using [%04x] for the start-of-row offset.

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
 drivers/gpu/drm/i915/intel_engine_cs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/intel_engine_cs.c b/drivers/gpu/drm/i915/intel_engine_cs.c
index d7f757fb8401..875bd466f3bf 100644
--- a/drivers/gpu/drm/i915/intel_engine_cs.c
+++ b/drivers/gpu/drm/i915/intel_engine_cs.c
@@ -1258,7 +1258,7 @@ static void hexdump(struct drm_printer *m, const void *buf, size_t len)
 						rowsize, sizeof(u32),
 						line, sizeof(line),
 						false) >= sizeof(line));
-		drm_printf(m, "%08zx %s\n", pos, line);
+		drm_printf(m, "[%04zx] %s\n", pos, line);
 
 		prev = buf + pos;
 		skip = false;
-- 
2.17.1

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