Re: [PATCH 02/17] drm/i915/ringbuffer: Brute force context restore

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On 10/06/2018 20:43, Chris Wilson wrote:
An issue encountered with switching mm on gen7 is that the GPU likes to
hang (with the VS unit busy) when told to force restore the current
context. We can simply workaround this by substituting the
MI_FORCE_RESTORE flag with a round-trip through the kernel_context,
forcing the context to be saved and restored; thereby reloading the
PP_DIR registers and updating the modified page directory!

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Cc: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx>
Cc: Matthew Auld <matthew.william.auld@xxxxxxxxx>
---
  drivers/gpu/drm/i915/intel_ringbuffer.c | 31 ++++++++++++++++++++++---
  1 file changed, 28 insertions(+), 3 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c
index 65811e2fa7da..6bfa6030198d 100644
--- a/drivers/gpu/drm/i915/intel_ringbuffer.c
+++ b/drivers/gpu/drm/i915/intel_ringbuffer.c
@@ -1458,6 +1458,7 @@ static inline int mi_set_context(struct i915_request *rq, u32 flags)
  		(HAS_LEGACY_SEMAPHORES(i915) && IS_GEN7(i915)) ?
  		INTEL_INFO(i915)->num_rings - 1 :
  		0;
+	bool force_restore = false;
  	int len;
  	u32 *cs;
@@ -1471,6 +1472,12 @@ static inline int mi_set_context(struct i915_request *rq, u32 flags)
  	len = 4;
  	if (IS_GEN7(i915))
  		len += 2 + (num_rings ? 4*num_rings + 6 : 0);
+	if (flags & MI_FORCE_RESTORE) {
+		GEM_BUG_ON(flags & MI_RESTORE_INHIBIT);
+		flags &= ~MI_FORCE_RESTORE;
+		force_restore = true;
+		len += 2;
+	}
cs = intel_ring_begin(rq, len);
  	if (IS_ERR(cs))
@@ -1495,6 +1502,21 @@ static inline int mi_set_context(struct i915_request *rq, u32 flags)
  		}
  	}
+ if (force_restore) {
+		/*
+		 * The HW doesn't handle being told to restore the current
+		 * context very well. Quite often it likes goes to go off and
+		 * sulk, especially when it is meant to be reloading PP_DIR.
+		 * A very simple fix to force the reload is to simply switch
+		 * away from the current context and back again.
+		 */
+		*cs++ = MI_SET_CONTEXT;
+		*cs++ = i915_ggtt_offset(to_intel_context(i915->kernel_context,
+							  engine)->state) |
+			MI_MM_SPACE_GTT |
+			MI_RESTORE_INHIBIT;
+	}
+
  	*cs++ = MI_NOOP;
  	*cs++ = MI_SET_CONTEXT;
  	*cs++ = i915_ggtt_offset(rq->hw_context->state) | flags;
@@ -1585,11 +1607,14 @@ static int switch_context(struct i915_request *rq)
to_mm->pd_dirty_rings &= ~intel_engine_flag(engine);
  		engine->legacy_active_ppgtt = to_mm;
-		hw_flags = MI_FORCE_RESTORE;
+
+		if (to_ctx == from_ctx) {

Contexts can be the same here , when the parent condition is "if (to_mm != from_mm || to_mm ...)" ?

+			hw_flags = MI_FORCE_RESTORE;
+			from_ctx = NULL;

Now on the error path we can end up with engine->legacy_active_context == NULL, but commands to switch have been put to the ring. Is that OK?

+		}
  	}
- if (rq->hw_context->state &&
-	    (to_ctx != from_ctx || hw_flags & MI_FORCE_RESTORE)) {
+	if (rq->hw_context->state && to_ctx != from_ctx) {
  		GEM_BUG_ON(engine->id != RCS);
/*


Regards,

Tvrtko
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