Re: [PATCH 03/11] drm/i915/execlists: Pull submit after dequeue under timeline lock

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On 31/05/2018 19:51, Chris Wilson wrote:
In the next patch, we will begin processing the CSB from inside the
interrupt handler. This means that updating the execlists->port[] will

The message that we will be processing CSB from irq handler, here and in following patch 5/11, doesn't seem to be true. So why is this needed? Why not just drop some patches from the series?

Regards,

Tvrtko

no longer be locked by the tasklet but by the engine->timeline.lock
instead. Pull dequeue and submit under the same lock for protection.
(An alternative, future, plan is to keep the in/out arrays separate for
concurrent processing and reduced lock coverage.)

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
  drivers/gpu/drm/i915/intel_lrc.c | 32 ++++++++++++--------------------
  1 file changed, 12 insertions(+), 20 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index e5cf049c18f8..d207a1bf9dc9 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -562,7 +562,7 @@ static void complete_preempt_context(struct intel_engine_execlists *execlists)
  	execlists_clear_active(execlists, EXECLISTS_ACTIVE_PREEMPT);
  }
-static bool __execlists_dequeue(struct intel_engine_cs *engine)
+static void __execlists_dequeue(struct intel_engine_cs *engine)
  {
  	struct intel_engine_execlists * const execlists = &engine->execlists;
  	struct execlist_port *port = execlists->port;
@@ -617,11 +617,11 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
  		 * the HW to indicate that it has had a chance to respond.
  		 */
  		if (!execlists_is_active(execlists, EXECLISTS_ACTIVE_HWACK))
-			return false;
+			return;
if (need_preempt(engine, last, execlists->queue_priority)) {
  			inject_preempt_context(engine);
-			return false;
+			return;
  		}
/*
@@ -646,7 +646,7 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
  		 * priorities of the ports haven't been switch.
  		 */
  		if (port_count(&port[1]))
-			return false;
+			return;
/*
  		 * WaIdleLiteRestore:bdw,skl
@@ -746,8 +746,10 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
  		port != execlists->port ? rq_prio(last) : INT_MIN;
execlists->first = rb;
-	if (submit)
+	if (submit) {
  		port_assign(port, last);
+		execlists_submit_ports(engine);
+	}
/* We must always keep the beast fed if we have work piled up */
  	GEM_BUG_ON(execlists->first && !port_isset(execlists->port));
@@ -756,24 +758,19 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
  	if (last)
  		execlists_user_begin(execlists, execlists->port);
- return submit;
+	/* If the engine is now idle, so should be the flag; and vice versa. */
+	GEM_BUG_ON(execlists_is_active(&engine->execlists,
+				       EXECLISTS_ACTIVE_USER) ==
+		   !port_isset(engine->execlists.port));
  }
static void execlists_dequeue(struct intel_engine_cs *engine)
  {
-	struct intel_engine_execlists * const execlists = &engine->execlists;
  	unsigned long flags;
-	bool submit;
spin_lock_irqsave(&engine->timeline.lock, flags);
-	submit = __execlists_dequeue(engine);
+	__execlists_dequeue(engine);
  	spin_unlock_irqrestore(&engine->timeline.lock, flags);
-
-	if (submit)
-		execlists_submit_ports(engine);
-
-	GEM_BUG_ON(port_isset(execlists->port) &&
-		   !execlists_is_active(execlists, EXECLISTS_ACTIVE_USER));
  }
void
@@ -1156,11 +1153,6 @@ static void execlists_submission_tasklet(unsigned long data)
if (!execlists_is_active(&engine->execlists, EXECLISTS_ACTIVE_PREEMPT))
  		execlists_dequeue(engine);
-
-	/* If the engine is now idle, so should be the flag; and vice versa. */
-	GEM_BUG_ON(execlists_is_active(&engine->execlists,
-				       EXECLISTS_ACTIVE_USER) ==
-		   !port_isset(engine->execlists.port));
  }
static void queue_request(struct intel_engine_cs *engine,

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