From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> On SKL+ dst color keying only works between the first sprite and the primary. We probably wante the first Xv port to be the first sprite plane so that the user gets working colorkeying for the port that is most likely to be used first. No way to get dst colorkeying with the other ports :( Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- src/sna/sna_display.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/sna/sna_display.c b/src/sna/sna_display.c index 62cd3ab5b44c..66a941ae7301 100644 --- a/src/sna/sna_display.c +++ b/src/sna/sna_display.c @@ -3475,7 +3475,7 @@ static void add_sprite_plane(struct sna_crtc *crtc, return; memcpy(sprite, details, sizeof(*sprite)); - list_add(&sprite->link, &crtc->sprites); + list_add_tail(&sprite->link, &crtc->sprites); } static void -- 2.16.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx