[PATCH 10/18] drm/i915/execlists: Pull submit after dequeue under timeline lock

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In the next patch, we will begin processing the CSB from inside the
interrupt handler. This means that updating the execlists->port[] will
no longer be locked by the tasklet but by the engine->timeline.lock
instead. Pull dequeue and submit under the same lock for protection.
(An alternative, future, plan is to keep the in/out arrays separate for
concurrent processing and reduced lock coverage.)

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
 drivers/gpu/drm/i915/intel_lrc.c | 32 ++++++++++++--------------------
 1 file changed, 12 insertions(+), 20 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index ea85e2a50b83..703135637798 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -562,7 +562,7 @@ static void complete_preempt_context(struct intel_engine_execlists *execlists)
 	execlists_clear_active(execlists, EXECLISTS_ACTIVE_PREEMPT);
 }
 
-static bool __execlists_dequeue(struct intel_engine_cs *engine)
+static void __execlists_dequeue(struct intel_engine_cs *engine)
 {
 	struct intel_engine_execlists * const execlists = &engine->execlists;
 	struct execlist_port *port = execlists->port;
@@ -617,11 +617,11 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
 		 * the HW to indicate that it has had a chance to respond.
 		 */
 		if (!execlists_is_active(execlists, EXECLISTS_ACTIVE_HWACK))
-			return false;
+			return;
 
 		if (need_preempt(engine, last, execlists->queue_priority)) {
 			inject_preempt_context(engine);
-			return false;
+			return;
 		}
 
 		/*
@@ -646,7 +646,7 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
 		 * priorities of the ports haven't been switch.
 		 */
 		if (port_count(&port[1]))
-			return false;
+			return;
 
 		/*
 		 * WaIdleLiteRestore:bdw,skl
@@ -746,8 +746,10 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
 		port != execlists->port ? rq_prio(last) : INT_MIN;
 
 	execlists->first = rb;
-	if (submit)
+	if (submit) {
 		port_assign(port, last);
+		execlists_submit_ports(engine);
+	}
 
 	/* We must always keep the beast fed if we have work piled up */
 	GEM_BUG_ON(execlists->first && !port_isset(execlists->port));
@@ -756,24 +758,19 @@ static bool __execlists_dequeue(struct intel_engine_cs *engine)
 	if (last)
 		execlists_user_begin(execlists, execlists->port);
 
-	return submit;
+	/* If the engine is now idle, so should be the flag; and vice versa. */
+	GEM_BUG_ON(execlists_is_active(&engine->execlists,
+				       EXECLISTS_ACTIVE_USER) ==
+		   !port_isset(engine->execlists.port));
 }
 
 static void execlists_dequeue(struct intel_engine_cs *engine)
 {
-	struct intel_engine_execlists * const execlists = &engine->execlists;
 	unsigned long flags;
-	bool submit;
 
 	spin_lock_irqsave(&engine->timeline.lock, flags);
-	submit = __execlists_dequeue(engine);
+	__execlists_dequeue(engine);
 	spin_unlock_irqrestore(&engine->timeline.lock, flags);
-
-	if (submit)
-		execlists_submit_ports(engine);
-
-	GEM_BUG_ON(port_isset(execlists->port) &&
-		   !execlists_is_active(execlists, EXECLISTS_ACTIVE_USER));
 }
 
 void
@@ -1156,11 +1153,6 @@ static void execlists_submission_tasklet(unsigned long data)
 
 	if (!execlists_is_active(&engine->execlists, EXECLISTS_ACTIVE_PREEMPT))
 		execlists_dequeue(engine);
-
-	/* If the engine is now idle, so should be the flag; and vice versa. */
-	GEM_BUG_ON(execlists_is_active(&engine->execlists,
-				       EXECLISTS_ACTIVE_USER) ==
-		   !port_isset(engine->execlists.port));
 }
 
 static void queue_request(struct intel_engine_cs *engine,
-- 
2.17.0

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