Quoting Michel Thierry (2018-03-20 00:39:35) > On 3/19/2018 5:18 PM, Chris Wilson wrote: > > Not all callers want the GPU error to handled in the same way, so expose > > a control parameter. In the first instance, some callers do not want the > > heavyweight error capture so add a bit to request the state to be > > captured and saved. > > > > v2: Pass msg down to i915_reset/i915_reset_engine so that we include the > > reason for the reset in the dev_notice(), superseding the earlier option > > to not print that notice. > > > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > Cc: Jeff McGee <jeff.mcgee@xxxxxxxxx> > > Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxx> > > Cc: Michel Thierry <michel.thierry@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/i915_debugfs.c | 4 +-- > > drivers/gpu/drm/i915/i915_drv.c | 17 +++++------ > > drivers/gpu/drm/i915/i915_drv.h | 10 +++--- > > drivers/gpu/drm/i915/i915_irq.c | 39 +++++++++++++----------- > > drivers/gpu/drm/i915/intel_hangcheck.c | 13 ++++---- > > drivers/gpu/drm/i915/selftests/intel_hangcheck.c | 13 +++----- > > 6 files changed, 48 insertions(+), 48 deletions(-) > > > ... > > diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c > > index 42e45ae87393..fd0ffb8328d0 100644 > > --- a/drivers/gpu/drm/i915/intel_hangcheck.c > > +++ b/drivers/gpu/drm/i915/intel_hangcheck.c > > @@ -246,9 +246,8 @@ engine_stuck(struct intel_engine_cs *engine, u64 acthd) > > */ > > tmp = I915_READ_CTL(engine); > > if (tmp & RING_WAIT) { > > - i915_handle_error(dev_priv, 0, > > - "Kicking stuck wait on %s", > > - engine->name); > > + i915_handle_error(dev_priv, BIT(engine->id), 0, > > + "stuck wait on %s", engine->name); > Before we were not resetting anything here, is this change on purpose? > (if it is, it's worth adding it to the commit msg since it's changing > behavior). > > > I915_WRITE_CTL(engine, tmp); > > return ENGINE_WAIT_KICK; > > } > @@ -258,8 +257,8 @@ engine_stuck(struct intel_engine_cs *engine, u64 > acthd) > > default: > > return ENGINE_DEAD; > > case 1: > > - i915_handle_error(dev_priv, 0, > > - "Kicking stuck semaphore on %s", > > + i915_handle_error(dev_priv, ALL_ENGINES, 0, > Same here, Both are functionally no-op changes, as they are only for !per-engine platforms (unless someone manages to send just the wrong type of garbage to the GPU). I just thought it interesting to document that wait-event needs a local kick and the wait-sema needs to kick the other engines. -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx