Use the information about the fence state from the time of pinning to determine if the fbdev writes are going through a fence. This avoids any confusion in cases where the fence may appear or disappear unconnected to the use by fbdev. Suggested-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_fbdev.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/intel_fbdev.c b/drivers/gpu/drm/i915/intel_fbdev.c index 3d8ce3a62743..055f409f8b75 100644 --- a/drivers/gpu/drm/i915/intel_fbdev.c +++ b/drivers/gpu/drm/i915/intel_fbdev.c @@ -48,7 +48,8 @@ static void intel_fbdev_invalidate(struct intel_fbdev *ifbdev) { struct drm_i915_gem_object *obj = ifbdev->fb->obj; - unsigned int origin = ifbdev->vma->fence ? ORIGIN_GTT : ORIGIN_CPU; + unsigned int origin = + ifbdev->vma_flags & PLANE_HAS_FENCE ? ORIGIN_GTT : ORIGIN_CPU; intel_fb_obj_invalidate(obj, origin); } -- 2.16.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx