Re: [PATCH 2/2] drm/i915: Shrink the GEM kmem_caches upon idling

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Quoting Tvrtko Ursulin (2018-01-24 10:32:16)
> 
> On 19/01/2018 15:23, Chris Wilson wrote:
> > When we finally decide the gpu is idle, that is a good time to shrink
> > our kmem_caches.
> > 
> > v3: Defer until an rcu grace period after we idle.
> > 
> > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
> > Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx>
> > ---
> >   drivers/gpu/drm/i915/i915_gem.c | 65 +++++++++++++++++++++++++++++++++++++++++
> >   1 file changed, 65 insertions(+)
> > 
> > diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> > index 7f0684ccc724..6a8fbcae835b 100644
> > --- a/drivers/gpu/drm/i915/i915_gem.c
> > +++ b/drivers/gpu/drm/i915/i915_gem.c
> > @@ -3341,12 +3341,59 @@ new_requests_since_last_retire(const struct drm_i915_private *i915)
> >               work_pending(&i915->gt.idle_work.work));
> >   }
> >   
> > +static void shrink_caches(struct drm_i915_private *i915)
> > +{
> > +     /*
> > +      * kmem_cache_shrink() discards empty slabs and reorders partially
> > +      * filled slabs to prioritise allocating from the mostly full slabs,
> > +      * with the aim of reducing fragmentation.
> > +      */
> > +     kmem_cache_shrink(i915->priorities);
> > +     kmem_cache_shrink(i915->dependencies);
> > +     kmem_cache_shrink(i915->requests);
> > +     kmem_cache_shrink(i915->luts);
> > +     kmem_cache_shrink(i915->vmas);
> > +     kmem_cache_shrink(i915->objects);
> > +}
> > +
> > +struct sleep_rcu_work {
> > +     struct drm_i915_private *i915;
> > +     struct rcu_head rcu;
> > +     struct work_struct work;
> > +     u32 epoch;
> > +};
> > +
> > +static void __sleep_work(struct work_struct *work)
> > +{
> > +     struct sleep_rcu_work *s = container_of(work, typeof(*s), work);
> > +     struct drm_i915_private *i915 = s->i915;
> > +     u32 epoch = s->epoch;
> > +
> > +     kfree(s);
> > +     if (epoch == READ_ONCE(i915->gt.epoch))
> > +             shrink_caches(i915);
> > +}
> > +
> > +static void __sleep_rcu(struct rcu_head *rcu)
> > +{
> > +     struct sleep_rcu_work *s = container_of(rcu, typeof(*s), rcu);
> > +     struct drm_i915_private *i915 = s->i915;
> > +
> > +     if (s->epoch == READ_ONCE(i915->gt.epoch)) {
> > +             INIT_WORK(&s->work, __sleep_work);
> > +             queue_work(i915->wq, &s->work);
> > +     } else {
> > +             kfree(s);
> > +     }
> > +}
> > +
> >   static void
> >   i915_gem_idle_work_handler(struct work_struct *work)
> >   {
> >       struct drm_i915_private *dev_priv =
> >               container_of(work, typeof(*dev_priv), gt.idle_work.work);
> >       bool rearm_hangcheck;
> > +     u32 epoch = 0;
> >       ktime_t end;
> >   
> >       if (!READ_ONCE(dev_priv->gt.awake))
> > @@ -3406,6 +3453,7 @@ i915_gem_idle_work_handler(struct work_struct *work)
> >       GEM_BUG_ON(!dev_priv->gt.awake);
> >       dev_priv->gt.awake = false;
> >       rearm_hangcheck = false;
> > +     epoch = dev_priv->gt.epoch;
> >   
> >       if (INTEL_GEN(dev_priv) >= 6)
> >               gen6_rps_idle(dev_priv);
> > @@ -3421,6 +3469,23 @@ i915_gem_idle_work_handler(struct work_struct *work)
> >               GEM_BUG_ON(!dev_priv->gt.awake);
> >               i915_queue_hangcheck(dev_priv);
> >       }
> > +
> > +     /*
> > +      * When we are idle, it is an opportune time to reap our caches.
> > +      * However, we have many objects that utilise RCU and the ordered
> > +      * i915->wq that this work is executing on. To try and flush any
> > +      * pending frees now we are idle, we first wait for an RCU grace
> > +      * period, and then queue a task (that will run last on the wq) to
> > +      * shrink and re-optimize the caches.
> > +      */
> > +     if (epoch == READ_ONCE(dev_priv->gt.epoch)) {
> 
> Theoretically this can be true on epoch wrap-around, when trylock 
> failed. It's one in four billion busy transitions but it could be just 
> worth handling it explicitly. Simplest probably to ensure gt.epoch is 
> never zero when incrementing?

I was working on the principle that a u32 wraparound takes at least
100ms * 2^32, or about 326 years. :)
-Chris
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