[PATCH 5/7] drm/i915: implement w/a for incorrect guarband clipping

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On Tue, Apr 10, 2012 at 03:13:52PM -0700, Ben Widawsky wrote:
> On Sat, Mar 31, 2012 at 11:22:01AM +0200, Daniel Vetter wrote:
> > According to Bsepc, this should be set by default, but isn't. See vo1c.4
> > "Render Engine Command Streamer", Section 1.1.14.3 "3D_CHICKEN3"
> > 
> > Bspec also says that we always need to set all mask bits.
> I think this deserves to be a comment in the code itself. That really
> made me say WTF when looking at the patch.

Agreed, I'll add a comment to that effect.

> > Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
> Reviewed-by: Ben Widawsky <ben at bwidawsk.net>

-- 
Daniel Vetter
Mail: daniel at ffwll.ch
Mobile: +41 (0)79 365 57 48


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