Re: [PATCH 01/10] drm/modes: Move 3D stereo flag check into drm_mode_validate_basic()

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On Tue, Nov 14, 2017 at 1:32 PM, Ville Syrjala
<ville.syrjala@xxxxxxxxxxxxxxx> wrote:
> From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
>
> Currently we don't sanity check the 3D stereo flags for modes filled out
> by the kernel. Move the check from drm_mode_convert_umode() into
> drm_mode_validate_basic() so that we get the same check going both ways.
>
> Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

Reviewed-by: Alex Deucher <alexander.deucher@xxxxxxx>

> ---
>  drivers/gpu/drm/drm_modes.c | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/drm_modes.c b/drivers/gpu/drm/drm_modes.c
> index 4a3f68a33844..1a72883b836e 100644
> --- a/drivers/gpu/drm/drm_modes.c
> +++ b/drivers/gpu/drm/drm_modes.c
> @@ -1036,6 +1036,9 @@ EXPORT_SYMBOL(drm_mode_equal_no_clocks_no_stereo);
>  enum drm_mode_status
>  drm_mode_validate_basic(const struct drm_display_mode *mode)
>  {
> +       if ((mode->flags & DRM_MODE_FLAG_3D_MASK) > DRM_MODE_FLAG_3D_MAX)
> +               return MODE_BAD;
> +
>         if (mode->clock == 0)
>                 return MODE_CLOCK_LOW;
>
> @@ -1574,9 +1577,6 @@ int drm_mode_convert_umode(struct drm_display_mode *out,
>                 goto out;
>         }
>
> -       if ((in->flags & DRM_MODE_FLAG_3D_MASK) > DRM_MODE_FLAG_3D_MAX)
> -               goto out;
> -
>         out->clock = in->clock;
>         out->hdisplay = in->hdisplay;
>         out->hsync_start = in->hsync_start;
> --
> 2.13.6
>
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