Moving 2D acceleration out of X driver into libdrm

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On Friday, January 20, 2012 11:51 AM, Eric Anholt [mailto:eric at anholt.net]
wrote:
> > Hello,
> > Does anyone have any thoughts on moving a lot of the 2D acceleration
> > out of the X driver and into libdrm, this way it can be used by non-X
> > drivers?
> 
> The goal is not to move it out, it's to delete it and just use GL.

Do you know what direction OTC plans to take with respect to video post
processing?

Thanks
Alan Stead
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