Moving 2D acceleration out of X driver into libdrm

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On Fri, 20 Jan 2012 17:46:59 +0000, "Stead, Alan" <alan.stead at intel.com> wrote:
> Hello,
> Does anyone have any thoughts on moving a lot of the 2D acceleration
> out of the X driver and into libdrm, this way it can be used by non-X
> drivers?

The goal is not to move it out, it's to delete it and just use GL.
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