[PATCH v3] drm/i915: Assert vma->flags are updated correctly during binding

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As we bind, and unbind on error, we want to be sure that the vma->flags
are updated to reflect the binding state so that on the next invocation
all is well.

v2: Take two.
v3: Take three; vma-misplaced is checking map-and-fenceable so keep it
last!

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Cc: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
Cc: Matthew Auld <matthew.william.auld@xxxxxxxxx>
---
 drivers/gpu/drm/i915/i915_vma.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/i915_vma.c b/drivers/gpu/drm/i915/i915_vma.c
index fc77e8191eb5..7cdf34800549 100644
--- a/drivers/gpu/drm/i915/i915_vma.c
+++ b/drivers/gpu/drm/i915/i915_vma.c
@@ -633,15 +633,17 @@ int __i915_vma_do_pin(struct i915_vma *vma,
 		if (ret)
 			goto err_unpin;
 	}
+	GEM_BUG_ON(!drm_mm_node_allocated(&vma->node));
 
 	ret = i915_vma_bind(vma, vma->obj->cache_level, flags);
 	if (ret)
 		goto err_remove;
 
+	GEM_BUG_ON((vma->flags & I915_VMA_BIND_MASK) == 0);
+
 	if ((bound ^ vma->flags) & I915_VMA_GLOBAL_BIND)
 		__i915_vma_set_map_and_fenceable(vma);
 
-	GEM_BUG_ON(!drm_mm_node_allocated(&vma->node));
 	GEM_BUG_ON(i915_vma_misplaced(vma, size, alignment, flags));
 	return 0;
 
@@ -649,6 +651,7 @@ int __i915_vma_do_pin(struct i915_vma *vma,
 	if ((bound & I915_VMA_BIND_MASK) == 0) {
 		i915_vma_remove(vma);
 		GEM_BUG_ON(vma->pages);
+		GEM_BUG_ON(vma->flags & I915_VMA_BIND_MASK);
 	}
 err_unpin:
 	__i915_vma_unpin(vma);
-- 
2.15.0

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