Re: [RFC v5 05/11] drm/i915/pmu: Suspend sampling when GPU is idle

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On 14/09/2017 20:57, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2017-09-13 11:34:17)
From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>

If only a subset of events is enabled we can afford to suspend
the sampling timer when the GPU is idle and so save some cycles
and power.

v2: Rebase and limit timer even more.
v3: Rebase.
v4: Rebase.
v5: Skip action if perf PMU failed to register.

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
---
  drivers/gpu/drm/i915/i915_drv.h         |  8 ++++
  drivers/gpu/drm/i915/i915_gem.c         |  1 +
  drivers/gpu/drm/i915/i915_gem_request.c |  1 +
  drivers/gpu/drm/i915/i915_pmu.c         | 70 ++++++++++++++++++++++++++++-----
  4 files changed, 70 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index 62646b8dfb7a..70be8c5d9a65 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -2244,6 +2244,10 @@ struct i915_pmu {
          */
         unsigned int enable_count[I915_PMU_MASK_BITS];
         /**
+        * @timer_enabled: Should the internal sampling timer be running.
+        */
+       bool timer_enabled;
+       /**
          * @sample: Current counter value for i915 events which need sampling.
          *
          * These counters are updated from the i915 PMU sampling timer.
@@ -3989,9 +3993,13 @@ extern void i915_perf_unregister(struct drm_i915_private *dev_priv);
  #ifdef CONFIG_PERF_EVENTS
  extern void i915_pmu_register(struct drm_i915_private *i915);
  extern void i915_pmu_unregister(struct drm_i915_private *i915);
+extern void i915_pmu_gt_idle(struct drm_i915_private *i915);
+extern void i915_pmu_gt_active(struct drm_i915_private *i915);
  #else
  static inline void i915_pmu_register(struct drm_i915_private *i915) {}
  static inline void i915_pmu_unregister(struct drm_i915_private *i915) {}
+static inline void i915_pmu_gt_idle(struct drm_i915_private *i915) {}
+static inline void i915_pmu_gt_active(struct drm_i915_private *i915) {}
  #endif
/* i915_suspend.c */
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index f445587c1a4b..201b09eda93b 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3227,6 +3227,7 @@ i915_gem_idle_work_handler(struct work_struct *work)
intel_engines_mark_idle(dev_priv);
         i915_gem_timelines_mark_idle(dev_priv);
+       i915_pmu_gt_idle(dev_priv);
GEM_BUG_ON(!dev_priv->gt.awake);
         dev_priv->gt.awake = false;
diff --git a/drivers/gpu/drm/i915/i915_gem_request.c b/drivers/gpu/drm/i915/i915_gem_request.c
index 813a3b546d6e..18a1e379253e 100644
--- a/drivers/gpu/drm/i915/i915_gem_request.c
+++ b/drivers/gpu/drm/i915/i915_gem_request.c
@@ -258,6 +258,7 @@ static void mark_busy(struct drm_i915_private *i915)
         i915_update_gfx_val(i915);
         if (INTEL_GEN(i915) >= 6)
                 gen6_rps_busy(i915);
+       i915_pmu_gt_active(i915);
queue_delayed_work(i915->wq,
                            &i915->gt.retire_work,
diff --git a/drivers/gpu/drm/i915/i915_pmu.c b/drivers/gpu/drm/i915/i915_pmu.c
index e82648e6635b..22246918757c 100644
--- a/drivers/gpu/drm/i915/i915_pmu.c
+++ b/drivers/gpu/drm/i915/i915_pmu.c
@@ -90,6 +90,52 @@ static unsigned int event_enabled_bit(struct perf_event *event)
         return config_enabled_bit(event->attr.config);
  }
+static bool pmu_needs_timer(struct drm_i915_private *i915, bool gpu_active)
+{
+       u64 enable = i915->pmu.enable;
+
+       enable &= config_enabled_mask(I915_PMU_ACTUAL_FREQUENCY) |
+                 config_enabled_mask(I915_PMU_REQUESTED_FREQUENCY) |
+                 ENGINE_SAMPLE_MASK;
+
+       if (!gpu_active)
+               enable &= ~ENGINE_SAMPLE_MASK;

Ok.

I'll add a comment here. It gets even more advanced when busy stats are added.

+
+       return enable;
+}
+
+void i915_pmu_gt_idle(struct drm_i915_private *i915)
+{
+       if (!i915->pmu.base.event_init)
+               return;
+
+       spin_lock_irq(&i915->pmu.lock);
+       /*
+        * Signal sampling timer to stop if only engine events are enabled and
+        * GPU went idle.
+        */
+       i915->pmu.timer_enabled = pmu_needs_timer(i915, false);
+       spin_unlock_irq(&i915->pmu.lock);
+}
+
+void i915_pmu_gt_active(struct drm_i915_private *i915)
+{
+       if (!i915->pmu.base.event_init)
+               return;
+
+       spin_lock_irq(&i915->pmu.lock);
+       /*
+        * Re-enable sampling timer when GPU goes active.
+        */
+       if (!i915->pmu.timer_enabled && pmu_needs_timer(i915, true)) {
+               i915->pmu.timer_enabled = true;
+               hrtimer_start_range_ns(&i915->pmu.timer,
+                                      ns_to_ktime(PERIOD), 0,
+                                      HRTIMER_MODE_REL_PINNED);
+       }

Duplication here, __i915_pmu_gt_active() for the critical section. Then
also helps allay fears that we hold the spinlock which is not clear from
the diff context below.

Agreed, good cleanup suggestion.

Regards,

Tvrtko
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