On Mon, 2017-09-11 at 15:42 -0700, Rodrigo Vivi wrote: > DK had pointed out a comment there was hard to understand, so I > tried to read back again and I couldn't understand that as well. > So let me re-phrase that in a way that anyone can understand > later, even myself. > This reads much better, thanks for the patch. I've got just one nit below. Reviewed-by: Dhinakaran Pandiyan <dhinakaran.pandiyan@xxxxxxxxx> > Also fixed the comment block style. > > Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@xxxxxxxxx> > Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> > --- > drivers/gpu/drm/i915/intel_psr.c | 29 +++++++++++++++++------------ > 1 file changed, 17 insertions(+), 12 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_psr.c b/drivers/gpu/drm/i915/intel_psr.c > index fdd9e3d95efb..1c2875b74bc9 100644 > --- a/drivers/gpu/drm/i915/intel_psr.c > +++ b/drivers/gpu/drm/i915/intel_psr.c > @@ -234,7 +234,7 @@ static void vlv_psr_enable_source(struct intel_dp *intel_dp, > struct drm_i915_private *dev_priv = to_i915(dig_port->base.base.dev); > struct intel_crtc *crtc = to_intel_crtc(crtc_state->base.crtc); > > - /* Transition from PSR_state 0 to PSR_state 1, i.e. PSR Inactive */ > + /* Transition from PSR_state 0 (disabled) to PSR_state 1 (inactive) */ > I915_WRITE(VLV_PSRCTL(crtc->pipe), > VLV_EDP_PSR_MODE_SW_TIMER | > VLV_EDP_PSR_SRC_TRANSMITTER_STATE | > @@ -249,10 +249,11 @@ static void vlv_psr_activate(struct intel_dp *intel_dp) > struct drm_crtc *crtc = dig_port->base.base.crtc; > enum pipe pipe = to_intel_crtc(crtc)->pipe; > > - /* Let's do the transition from PSR_state 1 to PSR_state 2 > - * that is PSR transition to active - static frame transmission. > - * Then Hardware is responsible for the transition to PSR_state 3 > - * that is PSR active - no Remote Frame Buffer (RFB) update. > + /* > + * Let's do the transition from PSR_state 1 (inactive) to > + * PSR_state 2 (active - static frame transmission). nit: The spec calls the state 2 itself as "transition to active - static frame transmission" and state 3 as active. > + * Then Hardware is responsible for the transition to > + * PSR_state 3 (no Remote Frame Buffer (RFB) update). > */ > I915_WRITE(VLV_PSRCTL(pipe), I915_READ(VLV_PSRCTL(pipe)) | > VLV_EDP_PSR_ACTIVE_ENTRY); > @@ -576,7 +577,7 @@ static void vlv_psr_disable(struct intel_dp *intel_dp, > uint32_t val; > > if (dev_priv->psr.active) { > - /* Put VLV PSR back to PSR_state 0 that is PSR Disabled. */ > + /* Put VLV PSR back to PSR_state 0 (disabled). */ > if (intel_wait_for_register(dev_priv, > VLV_PSRSTAT(crtc->pipe), > VLV_EDP_PSR_IN_TRANS, > @@ -766,16 +767,20 @@ static void intel_psr_exit(struct drm_i915_private *dev_priv) > } else { > val = I915_READ(VLV_PSRCTL(pipe)); > > - /* Here we do the transition from PSR_state 3 to PSR_state 5 > - * directly once PSR State 4 that is active with single frame > - * update can be skipped. PSR_state 5 that is PSR exit then > - * Hardware is responsible to transition back to PSR_state 1 > - * that is PSR inactive. Same state after vlv_psr_enable_source. > + /* > + * Here we do the transition drirectly from > + * PSR_state 3 (no Remote Frame Buffer (RFB) update) to > + * PSR_state 5 (exit). > + * PSR State 4 (active with single frame update) can be skipped. > + * On PSR_state 5 (exit) Hardware is responsible to transition > + * back to PSR_state 1 (inactive). > + * Now we are at Same state after vlv_psr_enable_source. > */ > val &= ~VLV_EDP_PSR_ACTIVE_ENTRY; > I915_WRITE(VLV_PSRCTL(pipe), val); > > - /* Send AUX wake up - Spec says after transitioning to PSR > + /* > + * Send AUX wake up - Spec says after transitioning to PSR > * active we have to send AUX wake up by writing 01h in DPCD > * 600h of sink device. > * XXX: This might slow down the transition, but without this _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx