Quoting Pandiyan, Dhinakaran (2017-08-30 20:12:52) > On Wed, 2017-08-16 at 17:54 -0700, Rodrigo Vivi wrote: > > Let's make it easier to add platforms that supports 2 pixel per > > clock. > > > > With spread checks per platform it was easy to miss one or > > another spot leading to loose some time on debug. > > > > Hopefully this check would save some cases in the future. > > > > No functional change. > > > > Cc: Paulo Zanoni <paulo.r.zanoni@xxxxxxxxx> > > Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@xxxxxxxxx> > > Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/i915_drv.h | 4 ++++ > > drivers/gpu/drm/i915/i915_pci.c | 2 ++ > > drivers/gpu/drm/i915/intel_cdclk.c | 8 ++++---- > > drivers/gpu/drm/i915/intel_pm.c | 3 +-- > > 4 files changed, 11 insertions(+), 6 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h > > index 6c25c8520c87..94f5e6522e5e 100644 > > --- a/drivers/gpu/drm/i915/i915_drv.h > > +++ b/drivers/gpu/drm/i915/i915_drv.h > > @@ -748,6 +748,7 @@ struct intel_csr { > > func(is_lp); \ > > func(is_alpha_support); \ > > /* Keep has_* in alphabetical order */ \ > > + func(has_2ppc); \ > > func(has_64bit_reloc); \ > > func(has_aliasing_ppgtt); \ > > func(has_csr); \ > > @@ -3025,6 +3026,9 @@ intel_info(const struct drm_i915_private *dev_priv) > > #define NEEDS_WaRsDisableCoarsePowerGating(dev_priv) \ > > (IS_SKL_GT3(dev_priv) || IS_SKL_GT4(dev_priv)) > > > > +/* Supports 2 pixel per clock */ > > +#define HAS_2PPC(dev_priv) ((dev_priv)->info.has_2ppc) > > + > > How about > #define HAS_2PPC(dev_priv) (IS_GEMINILAKE(dev_priv) || > INTEL_GEN(dev_priv) >= 10) ? > > I am not clear on what qualifies for a place in device_info, but > defining it this way let's me go to the definition and quickly check > which platform has 2 pixels per clock. A couple of rules of thumb for starting with: Use device_info if: - it fundamentally changes how the device operates, such that knowing about it in debug logs is a key means of triage - number of branches x callsites > 8 (some estimate of the cost of inclusion inside device_info vs savings in object code, for a more realistic estimate a branch will ~12 bytes (depending on the phase of the moon) and cost for device info will be the addition of a few strings, and a couple of calls to use those string, so at a guess 100 bytes.) -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx