Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: > Quoting Mika Kuoppala (2017-08-18 12:07:20) >> Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: >> > if (!eb->reloc_cache.vaddr && >> > (DBG_FORCE_RELOC == FORCE_GPU_RELOC || >> > - !reservation_object_test_signaled_rcu(vma->resv, true))) { >> > + !reservation_object_test_signaled_rcu(vma->resv, true)) && >> > + __intel_engine_can_store_dword(eb->reloc_cache.gen, >> > + eb->engine->class)) { >> > const unsigned int gen = eb->reloc_cache.gen; >> >> If you lift this to upper scope, you can make the check little >> shorter. But incase you are avoiding the assignment to the latest, >> i am not insisting. >> >> There is engine in the eb so could you elaborate that >> do we get by not doig intel_engine_can_store_dword(eb->engine)? > > I'm just partial to avoiding the pointer chasing. I want to make sure > that the compiler/cpu see that we are reusing the gen, and prefer to > keep the gen that we do use next to its friends inside > eb->reloc_cache. Ok. Reviewed-by: Mika Kuoppala <mika.kuoppala@xxxxxxxxx> _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx