On Wed, Aug 16, 2017 at 03:16:46AM +0000, Zhang, Tina wrote: > > > > -----Original Message----- > > From: Daniel Vetter [mailto:daniel.vetter@xxxxxxxx] On Behalf Of Daniel Vetter > > Sent: Tuesday, August 15, 2017 10:50 PM > > To: Zhang, Tina <tina.zhang@xxxxxxxxx> > > Cc: intel-gfx@xxxxxxxxxxxxxxxxxxxxx; intel-gvt-dev@xxxxxxxxxxxxxxxxxxxxx; dri- > > devel@xxxxxxxxxxxxxxxxxxxxx; ville.syrjala@xxxxxxxxxxxxxxx; > > zhenyuw@xxxxxxxxxxxxxxx; Lv, Zhiyuan <zhiyuan.lv@xxxxxxxxx>; Wang, Zhi A > > <zhi.a.wang@xxxxxxxxx>; alex.williamson@xxxxxxxxxx; kraxel@xxxxxxxxxx; > > chris@xxxxxxxxxxxxxxxxxx; daniel@xxxxxxxx; kwankhede@xxxxxxxxxx; Tian, Kevin > > <kevin.tian@xxxxxxxxx>; Chen, Xiaoguang <xiaoguang.chen@xxxxxxxxx> > > Subject: Re: [PATCH v13 2/7] drm: Introduce RGB 64-bit 16:16:16:16 float > > format > > > > On Tue, Jul 25, 2017 at 05:28:15PM +0800, Tina Zhang wrote: > > > The RGB 64-bit 16:16:16:16 float pixel format is needed by windows > > > guest VM. This patch is to introduce the format to drm. > > > > > > v1: > > > Suggested by Ville to submit this patch to dri-devel. > > > > > > Signed-off-by: Xiaoguang Chen <xiaoguang.chen@xxxxxxxxx> > > > Signed-off-by: Tina Zhang <tina.zhang@xxxxxxxxx> > > > --- > > > include/uapi/drm/drm_fourcc.h | 4 ++++ > > > 1 file changed, 4 insertions(+) > > > > > > diff --git a/include/uapi/drm/drm_fourcc.h > > > b/include/uapi/drm/drm_fourcc.h index 7586c46..3e002e3 100644 > > > --- a/include/uapi/drm/drm_fourcc.h > > > +++ b/include/uapi/drm/drm_fourcc.h > > > @@ -113,6 +113,10 @@ extern "C" { > > > > > > #define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] > > A:Y:Cb:Cr 8:8:8:8 little endian */ > > > > > > +/* 64 bpp RGB */ > > > +#define DRM_FORMAT_XRGB161616 fourcc_code('X', 'R', '4', '8') /* > > > +[63:0] x:R:G:B 16:16:16:16 little endian */ #define > > > +DRM_FORMAT_XBGR161616 fourcc_code('X', 'B', '4', '8') /* [63:0] > > > +x:B:G:R 16:16:16:16 little endian */ > > > > I think the comment should go a bit more into detail what the float format is > > supposed to look like. And I think we should have a F or _FLOAT suffix to the > > defined name, since the same layout could also work for integers (and some hw > > somewhere probably has that. Maybe also put that F into the last slot of the > > fourcc. > Thanks. I prefer to add F and also put F into the last slot of the fourcc. > I'm not sure about the code rule. Does it make sense? > #define DRM_FORMAT_XRGB161616F fourcc_code('X', 'R', '3', 'F') > Where '3' stands for the three fields (R, G, B) without Alpha. Seems reasonable. There's not really any rules for fourcc codes, the only semi-standard ones (and not even those are really standard) are only for video formats. Best we can do is try to be somewhat consistent in drm_fourcc.h. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx