Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: > If we have a long period of idleness, we turn off the hangcheck timer > and stop polling the hardware. Before we restart the hangcheck, we > should clear the previous timestamps to prevent us thinking that the > engine was stalled for a long time, if the seqno were manipulated > carefully (such as the repeating patterns in gem_exec_whisper). > > It should have no impact upon normal use. > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/i915/intel_hangcheck.c | 14 ++++++++++---- > 1 file changed, 10 insertions(+), 4 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c > index b0ca0c4c70d9..a74decca5109 100644 > --- a/drivers/gpu/drm/i915/intel_hangcheck.c > +++ b/drivers/gpu/drm/i915/intel_hangcheck.c > @@ -409,13 +409,13 @@ static void i915_hangcheck_elapsed(struct work_struct *work) > int busy_count = 0; > > if (!i915.enable_hangcheck) > - return; > + goto disarm_hangcheck; > > if (!READ_ONCE(dev_priv->gt.awake)) > - return; > + goto disarm_hangcheck; > > if (i915_terminally_wedged(&dev_priv->gpu_error)) > - return; > + goto disarm_hangcheck; > > /* As enabling the GPU requires fairly extensive mmio access, > * periodically arm the mmio checker to see if we are triggering > @@ -446,8 +446,14 @@ static void i915_hangcheck_elapsed(struct work_struct *work) > hangcheck_declare_hang(dev_priv, hung, stuck); > > /* Reset timer in case GPU hangs without another request being added */ > - if (busy_count) > + if (busy_count) { > i915_queue_hangcheck(dev_priv); Now if we don't have a waiter, we always init hangcheck. And thus we never detect a hang if so. As demonstrated by the gem_busy@basic-default-hang. I suggest we decouple the waiters completely from hangcheck: - const bool busy = intel_engine_has_waiter(engine); + const bool busy = engine->timeline->inflight_seqnos; -Mika > + return; > + } > + > +disarm_hangcheck: > + for_each_engine(engine, dev_priv, id) > + intel_engine_init_hangcheck(engine); > } > > void intel_engine_init_hangcheck(struct intel_engine_cs *engine) > -- > 2.11.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx