On Thu, Apr 06, 2017 at 07:37:20PM +0100, Tvrtko Ursulin wrote: > > On 06/04/2017 12:22, Oscar Mateo wrote: > >On 04/06/2017 11:02 AM, Tvrtko Ursulin wrote: > >>On 05/04/2017 10:30, Oscar Mateo wrote: > >>>Not really needed, but makes the next change a little bit more compact. > >>> > >>>Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > >>>Cc: Paulo Zanoni <paulo.r.zanoni@xxxxxxxxx> > >>>Cc: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> > >>>Cc: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > >>>Cc: Daniele Ceraolo Spurio <daniele.ceraolospurio@xxxxxxxxx> > >>>Signed-off-by: Oscar Mateo <oscar.mateo@xxxxxxxxx> > >>>--- > >>> drivers/gpu/drm/i915/intel_engine_cs.c | 8 ++++++-- > >>> drivers/gpu/drm/i915/intel_ringbuffer.h | 4 +++- > >>> drivers/gpu/drm/i915/selftests/mock_engine.c | 2 +- > >>> 3 files changed, 10 insertions(+), 4 deletions(-) > >>> > >>>diff --git a/drivers/gpu/drm/i915/intel_engine_cs.c > >>>b/drivers/gpu/drm/i915/intel_engine_cs.c > >>>index abc0a9c..530f822 100644 > >>>--- a/drivers/gpu/drm/i915/intel_engine_cs.c > >>>+++ b/drivers/gpu/drm/i915/intel_engine_cs.c > >>>@@ -71,7 +71,7 @@ > >>> .init_legacy = intel_init_bsd_ring_buffer, > >>> }, > >>> [VCS2] = { > >>>- .name = "vcs2", > >>>+ .name = "vcs", > >> > >>Rename the field to class_name perhaps? > >> > > > >In the following patch, when I move .name to the class table, it becomes > >much more obvious what it refers to, but I can change it to class_name > >if you feel strongly about it (or change it here and then back to name > >in the next patch?). > > No it's fine like it is, just a consequence of not looking-ahead enough. > > > > >>> .hw_id = VCS2_HW, > >>> .exec_id = I915_EXEC_BSD, > >>> .class = VIDEO_DECODE_CLASS, > >>>@@ -100,6 +100,7 @@ > >>> { > >>> const struct engine_info *info = &intel_engines[id]; > >>> struct intel_engine_cs *engine; > >>>+ char instance[3] = ""; > >>> > >>> GEM_BUG_ON(dev_priv->engine[id]); > >>> engine = kzalloc(sizeof(*engine), GFP_KERNEL); > >>>@@ -108,7 +109,10 @@ > >>> > >>> engine->id = id; > >>> engine->i915 = dev_priv; > >>>- engine->name = info->name; > >>>+ /* For historical reasons the engines are called: name, name2... */ > >>>+ if (info->instance) > >>>+ snprintf(instance, sizeof(instance), "%u", info->instance + 1); > >>>+ snprintf(engine->name, sizeof(engine->name), "%s%s", info->name, > >>>instance); > >> > >>Since Chris has recently renamed all the engines, I'd say who cares > >>about the numbering scheme. Just drop it for simplicity. > >> > > > >Oooohh! > >Can I also use zero-based numbering, like in the Bspec? (so xcs0, xcs1 > >... xcsN?) > > Sounds like the verdict is yes. > > > > >>> engine->exec_id = info->exec_id; > >>> engine->hw_id = engine->guc_id = info->hw_id; > >>> engine->mmio_base = info->mmio_base; > >>>diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.h > >>>b/drivers/gpu/drm/i915/intel_ringbuffer.h > >>>index 5c1a27f..d617049 100644 > >>>--- a/drivers/gpu/drm/i915/intel_ringbuffer.h > >>>+++ b/drivers/gpu/drm/i915/intel_ringbuffer.h > >>>@@ -187,9 +187,11 @@ enum intel_engine_id { > >>> VECS > >>> }; > >>> > >>>+#define INTEL_ENGINE_CS_MAX_NAME 8 > >>>+ > >>> struct intel_engine_cs { > >>> struct drm_i915_private *i915; > >>>- const char *name; > >>>+ char name[INTEL_ENGINE_CS_MAX_NAME]; > >>> enum intel_engine_id id; > >>> unsigned int exec_id; > >>> unsigned int hw_id; > >>>diff --git a/drivers/gpu/drm/i915/selftests/mock_engine.c > >>>b/drivers/gpu/drm/i915/selftests/mock_engine.c > >>>index b89050e..4a1ffca 100644 > >>>--- a/drivers/gpu/drm/i915/selftests/mock_engine.c > >>>+++ b/drivers/gpu/drm/i915/selftests/mock_engine.c > >>>@@ -140,7 +140,7 @@ struct intel_engine_cs *mock_engine(struct > >>>drm_i915_private *i915, > >>> > >>> /* minimal engine setup for requests */ > >>> engine->base.i915 = i915; > >>>- engine->base.name = name; > >>>+ strncpy(engine->base.name, name, sizeof(engine->base.name) - 1); > >> > >>Can this miss to null-terminate? Or it relies on the mock_engine being > >>kzalloced? > >> > > > >It relies on the kzalloc, but I can add a \0 at the end for extra security? > > Not sure at the moment without checking in detail how much > mock_engine already depends on being zeroed. It does depend on the kzalloc. > But I guess > null-terminating it at the end wouldn't harm. Or maybe snprintf to > eliminate the dilemma if it creates neater code? Indeed, I want my mockN! We may want multiple instances of the mock engine class in the future. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx