Create partial mappings to cover a large object, investigating tiling (fenced regions) and VMA reuse. Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Reviewed-by: Matthew Auld <matthew.auld@xxxxxxxxx> --- drivers/gpu/drm/i915/selftests/i915_gem_object.c | 293 +++++++++++++++++++++++ 1 file changed, 293 insertions(+) diff --git a/drivers/gpu/drm/i915/selftests/i915_gem_object.c b/drivers/gpu/drm/i915/selftests/i915_gem_object.c index 895e1e85653f..99648f91194f 100644 --- a/drivers/gpu/drm/i915/selftests/i915_gem_object.c +++ b/drivers/gpu/drm/i915/selftests/i915_gem_object.c @@ -140,6 +140,298 @@ static int igt_gem_huge(void *arg) return err; } +struct tile { + unsigned int width; + unsigned int height; + unsigned int stride; + unsigned int size; + unsigned int tiling; + unsigned int swizzle; +}; + +static u64 swizzle_bit(unsigned int bit, u64 offset) +{ + return (offset & BIT_ULL(bit)) >> (bit - 6); +} + +static u64 tiled_offset(const struct tile *tile, u64 v) +{ + u64 x, y; + + if (tile->tiling == I915_TILING_NONE) + return v; + + y = div64_u64_rem(v, tile->stride, &x); + v = div64_u64_rem(y, tile->height, &y) * tile->stride * tile->height; + + if (tile->tiling == I915_TILING_X) { + v += y * tile->width; + v += div64_u64_rem(x, tile->width, &x) << tile->size; + v += x; + } else { + const unsigned int ytile_span = 16; + const unsigned int ytile_height = 32 * ytile_span; + + v += y * ytile_span; + v += div64_u64_rem(x, ytile_span, &x) * ytile_height; + v += x; + } + + switch (tile->swizzle) { + case I915_BIT_6_SWIZZLE_9: + v ^= swizzle_bit(9, v); + break; + case I915_BIT_6_SWIZZLE_9_10: + v ^= swizzle_bit(9, v) ^ swizzle_bit(10, v); + break; + case I915_BIT_6_SWIZZLE_9_11: + v ^= swizzle_bit(9, v) ^ swizzle_bit(11, v); + break; + case I915_BIT_6_SWIZZLE_9_10_11: + v ^= swizzle_bit(9, v) ^ swizzle_bit(10, v) ^ swizzle_bit(11, v); + break; + } + + return v; +} + +static int check_partial_mapping(struct drm_i915_gem_object *obj, + const struct tile *tile, + unsigned long end_time) +{ + const unsigned int nreal = obj->scratch / PAGE_SIZE; + const unsigned long npages = obj->base.size / PAGE_SIZE; + struct i915_vma *vma; + unsigned long page; + int err; + + if (igt_timeout(end_time, + "%s: timed out before tiling=%d stride=%d\n", + __func__, tile->tiling, tile->stride)) + return -EINTR; + + err = i915_gem_object_set_tiling(obj, tile->tiling, tile->stride); + if (err) + return err; + + GEM_BUG_ON(i915_gem_object_get_tiling(obj) != tile->tiling); + GEM_BUG_ON(i915_gem_object_get_stride(obj) != tile->stride); + + for_each_prime_number_from(page, 1, npages) { + struct i915_ggtt_view view = + compute_partial_view(obj, page, MIN_CHUNK_PAGES); + u32 __iomem *io; + struct page *p; + unsigned int n; + u64 offset; + u32 *cpu; + + GEM_BUG_ON(view.partial.size > nreal); + + err = i915_gem_object_set_to_gtt_domain(obj, true); + if (err) + return err; + + vma = i915_gem_object_ggtt_pin(obj, &view, 0, 0, PIN_MAPPABLE); + if (IS_ERR(vma)) { + pr_err("Failed to pin partial view: offset=%lu\n", + page); + return PTR_ERR(vma); + } + + n = page - view.partial.offset; + GEM_BUG_ON(n >= view.partial.size); + + io = i915_vma_pin_iomap(vma); + i915_vma_unpin(vma); + if (IS_ERR(io)) { + pr_err("Failed to iomap partial view: offset=%lu\n", + page); + return PTR_ERR(io); + } + + err = i915_vma_get_fence(vma); + if (err) { + pr_err("Failed to get fence for partial view: offset=%lu\n", + page); + i915_vma_unpin_iomap(vma); + return err; + } + + iowrite32(page, io + n * PAGE_SIZE/sizeof(*io)); + i915_vma_unpin_iomap(vma); + + offset = tiled_offset(tile, page << PAGE_SHIFT); + if (offset >= obj->base.size) + continue; + + i915_gem_object_flush_gtt_write_domain(obj); + + p = i915_gem_object_get_page(obj, offset >> PAGE_SHIFT); + cpu = kmap(p) + offset_in_page(offset); + drm_clflush_virt_range(cpu, sizeof(*cpu)); + if (*cpu != (u32)page) { + pr_err("Partial view for %lu [%u] (offset=%llu, size=%u [%llu, row size %u], fence=%d, tiling=%d, stride=%d) misalignment, expected write to page (%llu + %u [0x%llx]) of 0x%x, found 0x%x\n", + page, n, + view.partial.offset, + view.partial.size, + vma->size >> PAGE_SHIFT, + tile_row_pages(obj), + vma->fence ? vma->fence->id : -1, tile->tiling, tile->stride, + offset >> PAGE_SHIFT, + (unsigned int)offset_in_page(offset), + offset, + (u32)page, *cpu); + err = -EINVAL; + } + *cpu = 0; + drm_clflush_virt_range(cpu, sizeof(*cpu)); + kunmap(p); + if (err) + return err; + } + + return 0; +} + +static int igt_partial_tiling(void *arg) +{ + const unsigned int nreal = 1 << 12; /* largest tile row x2 */ + struct drm_i915_private *i915 = arg; + struct drm_i915_gem_object *obj; + int tiling; + int err; + + /* We want to check the page mapping and fencing of a large object + * mmapped through the GTT. The object we create is larger than can + * possibly be mmaped as a whole, and so we must use partial GGTT vma. + * We then check that a write through each partial GGTT vma ends up + * in the right set of pages within the object, and with the expected + * tiling, which we verify by manual swizzling. + */ + + obj = huge_gem_object(i915, + nreal << PAGE_SHIFT, + (1 + next_prime_number(i915->ggtt.base.total >> PAGE_SHIFT)) << PAGE_SHIFT); + if (IS_ERR(obj)) + return PTR_ERR(obj); + + err = i915_gem_object_pin_pages(obj); + if (err) { + pr_err("Failed to allocate %u pages (%lu total), err=%d\n", + nreal, obj->base.size / PAGE_SIZE, err); + goto out; + } + + mutex_lock(&i915->drm.struct_mutex); + + if (1) { + IGT_TIMEOUT(end); + struct tile tile; + + tile.height = 1; + tile.width = 1; + tile.size = 0; + tile.stride = 0; + tile.swizzle = I915_BIT_6_SWIZZLE_NONE; + tile.tiling = I915_TILING_NONE; + + err = check_partial_mapping(obj, &tile, end); + if (err && err != -EINTR) + goto out_unlock; + } + + for (tiling = I915_TILING_X; tiling <= I915_TILING_Y; tiling++) { + IGT_TIMEOUT(end); + unsigned int max_pitch; + unsigned int pitch; + struct tile tile; + + tile.tiling = tiling; + switch (tiling) { + case I915_TILING_X: + tile.swizzle = i915->mm.bit_6_swizzle_x; + break; + case I915_TILING_Y: + tile.swizzle = i915->mm.bit_6_swizzle_y; + break; + } + + if (tile.swizzle == I915_BIT_6_SWIZZLE_UNKNOWN || + tile.swizzle == I915_BIT_6_SWIZZLE_9_10_17) + continue; + + if (INTEL_GEN(i915) <= 2) { + tile.height = 16; + tile.width = 128; + tile.size = 11; + } else if (tile.tiling == I915_TILING_Y && + HAS_128_BYTE_Y_TILING(i915)) { + tile.height = 32; + tile.width = 128; + tile.size = 12; + } else { + tile.height = 8; + tile.width = 512; + tile.size = 12; + } + + if (INTEL_GEN(i915) < 4) + max_pitch = 8192 / tile.width; + else if (INTEL_GEN(i915) < 7) + max_pitch = 128 * I965_FENCE_MAX_PITCH_VAL / tile.width; + else + max_pitch = 128 * GEN7_FENCE_MAX_PITCH_VAL / tile.width; + + for (pitch = max_pitch; pitch; pitch >>= 1) { + tile.stride = tile.width * pitch; + err = check_partial_mapping(obj, &tile, end); + if (err == -EINTR) + goto next_tiling; + if (err) + goto out_unlock; + + if (pitch > 2 && INTEL_GEN(i915) >= 4) { + tile.stride = tile.width * (pitch - 1); + err = check_partial_mapping(obj, &tile, end); + if (err == -EINTR) + goto next_tiling; + if (err) + goto out_unlock; + } + + if (pitch < max_pitch && INTEL_GEN(i915) >= 4) { + tile.stride = tile.width * (pitch + 1); + err = check_partial_mapping(obj, &tile, end); + if (err == -EINTR) + goto next_tiling; + if (err) + goto out_unlock; + } + } + + if (INTEL_GEN(i915) >= 4) { + for_each_prime_number(pitch, max_pitch) { + tile.stride = tile.width * pitch; + err = check_partial_mapping(obj, &tile, end); + if (err == -EINTR) + goto next_tiling; + if (err) + goto out_unlock; + } + } + +next_tiling: ; + } + +out_unlock: + mutex_unlock(&i915->drm.struct_mutex); + i915_gem_object_unpin_pages(obj); +out: + i915_gem_object_put(obj); + return err; +} + int i915_gem_object_mock_selftests(void) { static const struct i915_subtest tests[] = { @@ -163,6 +455,7 @@ int i915_gem_object_live_selftests(struct drm_i915_private *i915) { static const struct i915_subtest tests[] = { SUBTEST(igt_gem_huge), + SUBTEST(igt_partial_tiling), }; return i915_subtests(tests, i915); -- 2.11.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx