Hi, On 07-02-2017 16:36, Thierry Reding wrote: > On Tue, Feb 07, 2017 at 09:43:15PM +0530, Sharma, Shashank wrote: >> Regards >> >> Shashank >> >> >> On 2/7/2017 4:31 PM, Jose Abreu wrote: >>> Hi Shashank, >>> >>> >>> >>> On 06-02-2017 13:59, Shashank Sharma wrote: >>>> This patch does following: >>>> - Adds a new structure (drm_hdmi_info) in drm_display_info. >>>> This structure will be used to save and indicate if sink >>>> supports advanced HDMI 2.0 features >>>> - Adds another structure drm_scdc within drm_hdmi_info, to >>>> reflect scdc support and capabilities in connected HDMI 2.0 sink. >>>> - Checks the HF-VSDB block for presence of SCDC, and marks it >>>> in scdc structure >>>> - If SCDC is present, checks if sink is capable of generating >>>> SCDC read request, and marks it in scdc structure. >>>> >>>> V2: Addressed review comments >>>> Thierry: >>>> - Fix typos in commit message and make abbreviation consistent >>>> across the commit message. >>>> - Change structure object name from hdmi_info -> hdmi >>>> - Fix typos and abbreviations in description of structure drm_hdmi_info >>>> end the description with a full stop. >>>> - Create a structure drm_scdc, and keep all information related to SCDC >>>> register set (supported, read request supported) etc in it. >>>> >>>> Ville: >>>> - Change rr -> read_request >>>> - Call drm_detect_scrambling function drm_parse_hf_vsdb so that all >>>> of HF-VSDB parsing can be kept in same function, in incremental >>>> patches. >>>> >>>> Reviewed-by: Thierry Reding <treding@xxxxxxxxxx> >>>> Signed-off-by: Shashank Sharma <shashank.sharma@xxxxxxxxx> >>>> --- >>>> drivers/gpu/drm/drm_edid.c | 14 ++++++++++++++ >>>> include/drm/drm_connector.h | 33 +++++++++++++++++++++++++++++++++ >>>> 2 files changed, 47 insertions(+) >>>> >>>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>>> index 96d3e47..a487b80 100644 >>>> --- a/drivers/gpu/drm/drm_edid.c >>>> +++ b/drivers/gpu/drm/drm_edid.c >>>> @@ -3802,6 +3802,18 @@ enum hdmi_quantization_range >>>> } >>>> EXPORT_SYMBOL(drm_default_rgb_quant_range); >>>> +static void drm_parse_hdmi_forum_vsdb(struct drm_connector *connector, >>>> + const u8 *hf_vsdb) >>>> +{ >>>> + struct drm_hdmi_info *hdmi = &connector->display_info.hdmi; >>>> + >>>> + if (hf_vsdb[6] & 0x80) { >>> BIT(7) ? >> Yes, SCDC_present bit is bit 7, byte 6 in HF-VSDB. Am I missing something ? >>>> + hdmi->scdc.supported = true; >>>> + if (hf_vsdb[6] & 0x40) >>> BIT(6) ? >> Yes, RR_Capable bit is bit 6, byte 6 in HF-VSDB. > I think what Jose was trying to say is that you should be using BIT(7) > instead of 0x80 and BIT(6) instead of 0x40. That said, I think either is > fine, but perhaps another idea would be to define macros for these. I > know that most (all?) of the EDID parsing code uses literals, so this is > consistent with existing code. Also usually code will be like: > > if (hf_vsdb[X] & 0xYZ) > foo_supported = true; > > So the meaning of the bit is easy to read from the context. I think > literals are fine in this case. > > Thierry Thats exactly what I meant :) I think with BIT(x) the code is easier to read (my hex skills are not very good :)). Anyway, if the remaining code uses literals then maybe its better to keep consistency. Best regards, Jose Miguel Abreu _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx