Op 07-02-17 om 16:35 schreef Ville Syrjälä: > On Tue, Feb 07, 2017 at 05:03:09PM +0200, Martin Peres wrote: >> On 07/02/17 15:22, Uwe Kleine-König wrote: >>> Hello, >>> >>> On 02/01/2017 03:37 PM, Ville Syrjälä wrote: >>>> On Wed, Feb 01, 2017 at 01:41:08PM +0100, Maarten Lankhorst wrote: >>>>> Op 31-01-17 om 20:13 schreef Uwe Kleine-König: >>>>>> On Tue, Jan 31, 2017 at 10:03:26AM +0100, Maarten Lankhorst wrote: >>>>>>> Op 31-01-17 om 09:09 schreef Uwe Kleine-König: >>>>>>> Just curious, does this help? >>>>>>> >>>>>>> diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c >>>>>>> index ae2c0bb4b2e8..13de4c526ca6 100644 >>>>>>> --- a/drivers/gpu/drm/i915/intel_pm.c >>>>>>> +++ b/drivers/gpu/drm/i915/intel_pm.c >>>>>>> @@ -1838,7 +1838,7 @@ static uint32_t ilk_compute_cur_wm(const struct intel_crtc_state *cstate, >>>>>>> * this is necessary to avoid flickering. >>>>>>> */ >>>>>>> int cpp = 4; >>>>>>> - int width = pstate->base.visible ? pstate->base.crtc_w : 64; >>>>>>> + int width = 256; >>>>>>> >>>>>>> if (!cstate->base.active) >>>>>>> return 0; >>>>>>> >>>>>> On a kernel with this patch applied I cannot reproduce the flickering. I >>>>>> keep that kernel running but expect that it also fixes the crash. >>>>> Ok that's good news. >>>>> >>>>> Maybe ville or matt can comment whether this patch is the right fix? >>>> Well, it's just extending the hack even further. The right fix would be >>>> to fix the wm programming sequence to respect the frame boundaries >>>> correctly (ie. my old vblank based wm stuff). >>> so I wonder how this goes forward. The situation seems to be well >>> understood, but other than testing patches I don't know what to do (and >>> there is currently no patch to test). >>> >>> Best regards >>> Uwe >>> >> The way I understand this is that no-one wants to restrict the >> capabilities exposed by the kernel and would like a proper fix for this. >> However, I agree with Uwe, given the low priority status of Gen5 (people >> would rather work on hw that is used by a lot of people), we should >> probably accept the patch proposed by Maarten as it fixes someone's >> workflow and does not regress anything meaningful. > The same code is used for ILK-BDW, so it's not just ILK. And other other > platform suffers from the same problem of cursor vs. watermarks. It just > seems that most people are lucky enough to not be seriously affected by > this problem. > > Also it can regress some things, at least theoretically. Power consumption > with < 256x256 for one, and potentially it could also end up rejecting > some display modes that previously used to work with smaller cursor > sizes (or no cursors). That last part may not be 100% true, but I was > too lazy to go through the math to see if the cursor FIFO could end up > being the limiting factor in some cases. > > I was thinking Maarten's intel_legacy_cursor_update() hack should have > "fixed" this, but now I'm not sure since it still sets the > legacy_cursor_update flag in the slow path, and the commit message > didn't quite manage to tell me what the purpose of this function > was supposed to be. The logic for picking the slow path also seems a > little wonky to me (assuming I deduced the purpose of the function > correctly). Hey, This patch shouldn't fix anything, maybe wait for a vblank on changing to a smaller stride? _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx