The function is not that big, but it's also not used for anything performance critical. Make it a normal function. As a side effect, this apparently makes sparse smarter about what it's doing, and gets rid of the warning: ./include/drm/drm_color_mgmt.h:53:28: warning: shift too big (4294967295) for type unsigned long ./include/drm/drm_color_mgmt.h:53:28: warning: cast truncates bits from constant value (8000000000000000 becomes 0) Cc: Lionel Landwerlin <lionel.g.landwerlin@xxxxxxxxx> Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx> --- drivers/gpu/drm/drm_color_mgmt.c | 24 ++++++++++++++++++++++++ include/drm/drm_color_mgmt.h | 27 ++------------------------- 2 files changed, 26 insertions(+), 25 deletions(-) diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c index 789b4c65cd69..5618f60c7690 100644 --- a/drivers/gpu/drm/drm_color_mgmt.c +++ b/drivers/gpu/drm/drm_color_mgmt.c @@ -88,6 +88,30 @@ */ /** + * drm_color_lut_extract - clamp&round LUT entries + * @user_input: input value + * @bit_precision: number of bits the hw LUT supports + * + * Extract a degamma/gamma LUT value provided by user (in the form of + * &drm_color_lut entries) and round it to the precision supported by the + * hardware. + */ +uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision) +{ + uint32_t val = user_input; + uint32_t max = 0xffff >> (16 - bit_precision); + + /* Round only if we're not using full precision. */ + if (bit_precision < 16) { + val += 1UL << (16 - bit_precision - 1); + val >>= 16 - bit_precision; + } + + return clamp_val(val, 0, max); +} +EXPORT_SYMBOL(drm_color_lut_extract); + +/** * drm_crtc_enable_color_mgmt - enable color management properties * @crtc: DRM CRTC * @degamma_lut_size: the size of the degamma lut (before CSC) diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h index c767238ac9d5..bce4a532836d 100644 --- a/include/drm/drm_color_mgmt.h +++ b/include/drm/drm_color_mgmt.h @@ -25,6 +25,8 @@ #include <linux/ctype.h> +uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision); + void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, uint degamma_lut_size, bool has_ctm, @@ -33,29 +35,4 @@ void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, int drm_mode_crtc_set_gamma_size(struct drm_crtc *crtc, int gamma_size); -/** - * drm_color_lut_extract - clamp&round LUT entries - * @user_input: input value - * @bit_precision: number of bits the hw LUT supports - * - * Extract a degamma/gamma LUT value provided by user (in the form of - * &drm_color_lut entries) and round it to the precision supported by the - * hardware. - */ -static inline uint32_t drm_color_lut_extract(uint32_t user_input, - uint32_t bit_precision) -{ - uint32_t val = user_input; - uint32_t max = 0xffff >> (16 - bit_precision); - - /* Round only if we're not using full precision. */ - if (bit_precision < 16) { - val += 1UL << (16 - bit_precision - 1); - val >>= 16 - bit_precision; - } - - return clamp_val(val, 0, max); -} - - #endif -- 2.1.4 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx