On Mon, Jan 09, 2017 at 11:20:57AM -0800, Jason Ekstrand wrote: > On Thu, Jan 5, 2017 at 7:14 AM, <ville.syrjala@xxxxxxxxxxxxxxx> wrote: > > > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > SKL+ display engine can scan out certain kinds of compressed surfaces > > produced by the render engine. This involved telling the display engine > > the location of the color control surfae (CCS) which describes > > which parts of the main surface are compressed and which are not. The > > location of CCS is provided by userspace as just another plane with its > > own offset. > > > > Add the required stuff to validate the user provided AUX plane metadata > > and convert the user provided linear offset into something the hardware > > can consume. > > > > Due to hardware limitations we require that the main surface and > > the AUX surface (CCS) be part of the same bo. The hardware also > > makes life hard by not allowing you to provide separate x/y offsets > > for the main and AUX surfaces (excpet with NV12), so finding suitable > > offsets for both requires a bit of work. Assuming we still want keep > > playing tricks with the offsets. I've just gone with a dumb "search > > backward for suitable offsets" approach, which is far from optimal, > > but it works. > > > > Also not all planes will be capable of scanning out compressed surfaces, > > and eg. 90/270 degree rotation is not supported in combination with > > decompression either. > > > > This patch may contain work from at least the following people: > > * Vandana Kannan <vandana.kannan@xxxxxxxxx> > > * Daniel Vetter <daniel@xxxxxxxx> > > * Ben Widawsky <ben@xxxxxxxxxxxx> > > > > v2: Deal with display workarounds 0390, 0531, 1125 (Paulo) > > > > Cc: Paulo Zanoni <paulo.r.zanoni@xxxxxxxxx> > > Cc: Vandana Kannan <vandana.kannan@xxxxxxxxx> > > Cc: Daniel Vetter <daniel@xxxxxxxx> > > Cc: Ben Widawsky <ben@xxxxxxxxxxxx> > > Cc: Jason Ekstrand <jason@xxxxxxxxxxxxxx> > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > --- > > drivers/gpu/drm/i915/i915_reg.h | 23 ++++ > > drivers/gpu/drm/i915/intel_display.c | 234 ++++++++++++++++++++++++++++++ > > ++--- > > drivers/gpu/drm/i915/intel_pm.c | 29 ++++- > > drivers/gpu/drm/i915/intel_sprite.c | 5 + > > 4 files changed, 274 insertions(+), 17 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/i915_reg.h b/drivers/gpu/drm/i915/i915_ > > reg.h > > index 00970aa77afa..6849ba93f1d9 100644 > > --- a/drivers/gpu/drm/i915/i915_reg.h > > +++ b/drivers/gpu/drm/i915/i915_reg.h > > @@ -6209,6 +6209,28 @@ enum { > > _ID(id, _PS_ECC_STAT_1A, _PS_ECC_STAT_2A), \ > > _ID(id, _PS_ECC_STAT_1B, _PS_ECC_STAT_2B)) > > > > +#define PLANE_AUX_DIST_1_A 0x701c0 > > +#define PLANE_AUX_DIST_2_A 0x702c0 > > +#define PLANE_AUX_DIST_1_B 0x711c0 > > +#define PLANE_AUX_DIST_2_B 0x712c0 > > +#define _PLANE_AUX_DIST_1(pipe) \ > > + _PIPE(pipe, PLANE_AUX_DIST_1_A, PLANE_AUX_DIST_1_B) > > +#define _PLANE_AUX_DIST_2(pipe) \ > > + _PIPE(pipe, PLANE_AUX_DIST_2_A, PLANE_AUX_DIST_2_B) > > +#define PLANE_AUX_DIST(pipe, plane) \ > > + _MMIO_PLANE(plane, _PLANE_AUX_DIST_1(pipe), > > _PLANE_AUX_DIST_2(pipe)) > > + > > +#define PLANE_AUX_OFFSET_1_A 0x701c4 > > +#define PLANE_AUX_OFFSET_2_A 0x702c4 > > +#define PLANE_AUX_OFFSET_1_B 0x711c4 > > +#define PLANE_AUX_OFFSET_2_B 0x712c4 > > +#define _PLANE_AUX_OFFSET_1(pipe) \ > > + _PIPE(pipe, PLANE_AUX_OFFSET_1_A, PLANE_AUX_OFFSET_1_B) > > +#define _PLANE_AUX_OFFSET_2(pipe) \ > > + _PIPE(pipe, PLANE_AUX_OFFSET_2_A, PLANE_AUX_OFFSET_2_B) > > +#define PLANE_AUX_OFFSET(pipe, plane) \ > > + _MMIO_PLANE(plane, _PLANE_AUX_OFFSET_1(pipe), > > _PLANE_AUX_OFFSET_2(pipe)) > > + > > /* legacy palette */ > > #define _LGC_PALETTE_A 0x4a000 > > #define _LGC_PALETTE_B 0x4a800 > > @@ -6433,6 +6455,7 @@ enum { > > # define CHICKEN3_DGMG_DONE_FIX_DISABLE (1 << 2) > > > > #define CHICKEN_PAR1_1 _MMIO(0x42080) > > +#define SKL_RC_HASH_OUTSIDE (1 << 15) > > #define DPA_MASK_VBLANK_SRD (1 << 15) > > #define FORCE_ARB_IDLE_PLANES (1 << 14) > > #define SKL_EDP_PSR_FIX_RDWRAP (1 << 3) > > diff --git a/drivers/gpu/drm/i915/intel_display.c > > b/drivers/gpu/drm/i915/intel_display.c > > index 38de9df0ec60..2236abebd8bc 100644 > > --- a/drivers/gpu/drm/i915/intel_display.c > > +++ b/drivers/gpu/drm/i915/intel_display.c > > @@ -2064,11 +2064,19 @@ intel_tile_width_bytes(const struct > > drm_framebuffer *fb, int plane) > > return 128; > > else > > return 512; > > + case I915_FORMAT_MOD_Y_TILED_CCS: > > + if (plane == 1) > > + return 64; > > + /* fall through */ > > case I915_FORMAT_MOD_Y_TILED: > > if (IS_GEN2(dev_priv) || HAS_128_BYTE_Y_TILING(dev_priv)) > > return 128; > > else > > return 512; > > + case I915_FORMAT_MOD_Yf_TILED_CCS: > > + if (plane == 1) > > + return 64; > > > > I still think a CCS tile is 128B wide. :-) The spec kinda suggests the same. But I still couldn't figure out where that notion really came from, so I just went with the value that gave me the expected result on my screen. That is writing 64 bytes into the tile is exactly what's required to fill a single row/column, writing more would wrap. > > > > + /* fall through */ > > case I915_FORMAT_MOD_Yf_TILED: > > /* > > * Bspec seems to suggest that the Yf tile width would > > @@ -2156,7 +2164,7 @@ static unsigned int intel_surf_alignment(const > > struct drm_framebuffer *fb, > > struct drm_i915_private *dev_priv = to_i915(fb->dev); > > > > /* AUX_DIST needs only 4K alignment */ > > - if (fb->format->format == DRM_FORMAT_NV12 && plane == 1) > > + if (plane == 1) > > return 4096; > > > > switch (fb->modifier) { > > @@ -2166,6 +2174,8 @@ static unsigned int intel_surf_alignment(const > > struct drm_framebuffer *fb, > > if (INTEL_GEN(dev_priv) >= 9) > > return 256 * 1024; > > return 0; > > + case I915_FORMAT_MOD_Y_TILED_CCS: > > + case I915_FORMAT_MOD_Yf_TILED_CCS: > > case I915_FORMAT_MOD_Y_TILED: > > case I915_FORMAT_MOD_Yf_TILED: > > return 1 * 1024 * 1024; > > @@ -2472,6 +2482,7 @@ static unsigned int intel_fb_modifier_to_tiling(uint64_t > > fb_modifier) > > case I915_FORMAT_MOD_X_TILED: > > return I915_TILING_X; > > case I915_FORMAT_MOD_Y_TILED: > > + case I915_FORMAT_MOD_Y_TILED_CCS: > > return I915_TILING_Y; > > default: > > return I915_TILING_NONE; > > @@ -2536,6 +2547,35 @@ intel_fill_fb_info(struct drm_i915_private > > *dev_priv, > > > > intel_fb_offset_to_xy(&x, &y, fb, i); > > > > + if ((fb->modifier == I915_FORMAT_MOD_Y_TILED_CCS || > > + fb->modifier == I915_FORMAT_MOD_Yf_TILED_CCS) && i == > > 1) { > > + int main_x, main_y; > > + int ccs_x, ccs_y; > > + > > + /* > > + * Each byte of CCS corresponds to a 16x8 area of > > the main surface, and > > + * each CCS tile is 64x64 bytes. > > + */ > > + ccs_x = (x * 16) % (64 * 16); > > + ccs_y = (y * 8) % (64 * 8); > > > > This makes me nervous. Why are we multiplying CCS coordinates by something > before we do the modulus? Why aren't coordinates in both surfaces in > pixels? For converting the linear offset (which is in bytes) into x/y we just consider each pixel to be 1 byte. Hence to get the corresponding pixel coordinates we multiply the byte based coordinates by 16x8. We can't really deal with <1 byte pixels in most places. > So long as you keep things in pixesl and know that a CCS tile is > 1024x512px and a color tile is 32x32 pixels, you can safely do tile > offsetting and it all makes sense. Having different units looks like a > recipe for some very confusing bugs. Am I just completely misunderstanding > what's going on here? Doing things in pixels would involve totally custom code for the CCS. By thinking of CCS as having 1 byte pixels we can share the code already used for everything else (apart from this one special check which is really only necessary because the HW ignores the AUX x/y offsets for CCS. I suppose it would be possible to rewrite a bunch of other things to allow <1 byte pixels but I couldn't be bothered to go there. -- Ville Syrjälä Intel OTC _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx