On pe, 2017-01-06 at 15:25 +0000, Chris Wilson wrote: > Restricting the fence to the end of the previous tile-row breaks access > to the final portion of the object. On gen2/3 we employed lazy fencing > to pad out the fence with scratch page to provide access to the tail, > and now we also pad out the object on gen4+ we can apply the same fix. > > Fixes: af1a7301c7cf ("drm/i915: Only fence tiled region of object.") Need to prepare for backporting if this gets sent to stable, code has changed quite a bit. > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Reviewed-by: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx> T-b would be great. Regards, Joonas -- Joonas Lahtinen Open Source Technology Center Intel Corporation _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx