On 03/01/2017 11:46, Chris Wilson wrote:
On Tue, Jan 03, 2017 at 11:34:45AM +0000, Tvrtko Ursulin wrote:
On 03/01/2017 11:05, Chris Wilson wrote:
The struct dma_fence carries a status field exposed to userspace by
sync_file. This is inspected after the fence is signaled and can convey
whether or not the request completed successfully, or in our case if we
detected a hang during the request (signaled via -EIO in
SYNC_IOC_FILE_INFO).
Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx>
---
drivers/gpu/drm/i915/i915_gem.c | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 204c4a673bf3..bc99c0e292d8 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -2757,10 +2757,12 @@ static void i915_gem_reset_engine(struct intel_engine_cs *engine)
ring_hung = false;
}
- if (ring_hung)
+ if (ring_hung) {
i915_gem_context_mark_guilty(request->ctx);
- else
+ request->fence.status = -EIO;
+ } else {
i915_gem_context_mark_innocent(request->ctx);
+ }
if (!ring_hung)
return;
Reading what happens later in this function, should we set the
status of all the other requests we are about to clear?
However one thing I don't understand is how this scheme interacts
with the current userspace. We will clear/no-nop some of the
submitted requests since the state is corrupt. But how will
userspace notice this before it submits more requets?
There is no mechanism currently for user space to be able to detect a
hung request. (It can use the uevent for async notification of the
hang/reset, but that will not tell you who caused the hang.) Userspace
can track the number of hangs it caused, but the delay makes any
roundtripping impractical (i.e. you have to synchronise before all
rendering if you must detect the event immediately). Note also that we
do not want to give out interprocess information (i.e. to allow one
client to spy on another), which makes things harder to get right.
So idea is to clear already submitted requests _if_ the userspace is
synchronising before all rendering and looking at reset stats, to make
it theoretically possible to detect the corrupt state?
Still with the fences do you agree error status needs to be set on those
as well?
Regards,
Tvrtko
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