Re: [PATCH 6/9] drm/i915/tdr: Add engine reset count to error state

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On 19/12/16 00:27, Tvrtko Ursulin wrote:

On 16/12/2016 20:20, Michel Thierry wrote:
From: Arun Siluvery <arun.siluvery@xxxxxxxxxxxxxxx>
@@ -937,6 +937,7 @@ struct drm_i915_error_state {
         enum intel_engine_hangcheck_action hangcheck_action;
         struct i915_address_space *vm;
         int num_requests;
+        u32 reset_count;

         /* position of active request inside the ring */
         u32 rq_head, rq_post, rq_tail;
@@ -1629,6 +1630,8 @@ struct i915_gpu_error {
 #define I915_RESET_IN_PROGRESS    0
 #define I915_WEDGED        (BITS_PER_LONG - 1)

+    unsigned long engine_reset_count[I915_NUM_ENGINES];
+
     /**
      * Waitqueue to signal when a hang is detected. Used to for waiters
      * to release the struct_mutex for the reset to procede.
@@ -3397,6 +3400,12 @@ static inline u32 i915_reset_count(struct
i915_gpu_error *error)
     return READ_ONCE(error->reset_count);
 }

+static inline u32 i915_engine_reset_count(struct i915_gpu_error *error,
+                      struct intel_engine_cs *engine)
+{
+    return READ_ONCE(error->engine_reset_count[engine->id]);
+}

Accidentally spotted a type width mismatch here between u32 and unsigned
long. Not sure which one would be best, maybe unsigned int?

Regards,


Thanks, I'll change engine_reset_count to u32... I don't think we should worry too much if it overflows.

Tvrtko

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