Some object retain an extra pin whilst they are active (e.g. contexts). This excludes them from being considered for eviction unless we idle the GPU. If before we look at the active list, before we retire we can hopefully remove a few excess pins and reduce the amount of searching required.. Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/i915_gem_evict.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/i915_gem_evict.c b/drivers/gpu/drm/i915/i915_gem_evict.c index a3f7f1ca6f21..722b52ff85c1 100644 --- a/drivers/gpu/drm/i915/i915_gem_evict.c +++ b/drivers/gpu/drm/i915/i915_gem_evict.c @@ -130,7 +130,14 @@ i915_gem_evict_something(struct i915_address_space *vm, start, end, flags & PIN_HIGH ? DRM_MM_INSERT_HIGH : 0); - if (flags & PIN_NONBLOCK) + /* Retire before we search the active list. Although we have + * reasonable accuracy in our retirement lists, we may have + * a stray pin (preventing eviction) that can only be resolved by + * retiring. + */ + if (!(flags & PIN_NONBLOCK)) + i915_gem_retire_requests(dev_priv); + else phases[1] = NULL; search_again: -- 2.11.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx