[PATCH 04/15] drm/i915: Clean up VLV/CHV maxfifo watermark setup

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From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

Let's compute the maxfifo watermarks using max() instead of min().
Can't even recall why I did it the other way originally. Anyways
using max() avoids having to initialize the watermarks to the max
value first.

Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
---
 drivers/gpu/drm/i915/intel_pm.c | 12 ++----------
 1 file changed, 2 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index 8aa11e1b84ed..a31f55a7af38 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -1100,7 +1100,6 @@ static void vlv_compute_wm(struct intel_crtc *crtc)
 	struct drm_i915_private *dev_priv = to_i915(dev);
 	struct vlv_wm_state *wm_state = &crtc->wm_state;
 	struct intel_plane *plane;
-	int sr_fifo_size = INTEL_INFO(dev_priv)->num_pipes * 512 - 1;
 	int level;
 
 	memset(wm_state, 0, sizeof(*wm_state));
@@ -1115,13 +1114,6 @@ static void vlv_compute_wm(struct intel_crtc *crtc)
 	if (wm_state->num_active_planes != 1)
 		wm_state->cxsr = false;
 
-	if (wm_state->cxsr) {
-		for (level = 0; level < wm_state->num_levels; level++) {
-			wm_state->sr[level].plane = sr_fifo_size;
-			wm_state->sr[level].cursor = 63;
-		}
-	}
-
 	for_each_intel_plane_on_crtc(dev, crtc, plane) {
 		struct intel_plane_state *state =
 			to_intel_plane_state(plane->base.state);
@@ -1172,14 +1164,14 @@ static void vlv_compute_wm(struct intel_crtc *crtc)
 		case DRM_PLANE_TYPE_PRIMARY:
 			for (level = 0; level < wm_state->num_levels; level++)
 				wm_state->sr[level].plane =
-					min(wm_state->sr[level].plane,
+					max(wm_state->sr[level].plane,
 					    wm_state->wm[level].primary);
 			break;
 		case DRM_PLANE_TYPE_OVERLAY:
 			sprite = vlv_sprite_id(plane->id);
 			for (level = 0; level < wm_state->num_levels; level++)
 				wm_state->sr[level].plane =
-					min(wm_state->sr[level].plane,
+					max(wm_state->sr[level].plane,
 					    wm_state->wm[level].sprite[sprite]);
 			break;
 		}
-- 
2.7.4

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