[PATCH v3 10/14] drm/i915/scheduler: Boost priorities for flips

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Boost the priority of any rendering required to show the next pageflip
as we want to avoid missing the vblank by being delayed by invisible
workload. We prioritise avoiding jank and jitter in the GUI over
starving background tasks.

v2: Descend dma_fence_array when boosting priorities.

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
---
 drivers/gpu/drm/i915/i915_drv.h      |  5 +++
 drivers/gpu/drm/i915/i915_gem.c      | 65 ++++++++++++++++++++++++++++++++++++
 drivers/gpu/drm/i915/intel_display.c |  2 ++
 3 files changed, 72 insertions(+)

diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h
index fb3e850f5d3a..eff93ffde25c 100644
--- a/drivers/gpu/drm/i915/i915_drv.h
+++ b/drivers/gpu/drm/i915/i915_drv.h
@@ -3093,6 +3093,11 @@ int i915_gem_object_wait(struct drm_i915_gem_object *obj,
 			 unsigned int flags,
 			 long timeout,
 			 struct intel_rps_client *rps);
+int i915_gem_object_wait_priority(struct drm_i915_gem_object *obj,
+				  unsigned int flags,
+				  int priority);
+#define I915_PRIORITY_DISPLAY I915_PRIORITY_MAX
+
 int __must_check
 i915_gem_object_set_to_gtt_domain(struct drm_i915_gem_object *obj,
 				  bool write);
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index a9d27f3e88d2..8ccc80c679f5 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -34,6 +34,7 @@
 #include "intel_drv.h"
 #include "intel_frontbuffer.h"
 #include "intel_mocs.h"
+#include <linux/dma-fence-array.h>
 #include <linux/reservation.h>
 #include <linux/shmem_fs.h>
 #include <linux/slab.h>
@@ -435,6 +436,70 @@ i915_gem_object_wait_reservation(struct reservation_object *resv,
 	return timeout;
 }
 
+static void __fence_set_priority(struct dma_fence *fence, int prio)
+{
+	struct drm_i915_gem_request *rq;
+	struct intel_engine_cs *engine;
+
+	if (!dma_fence_is_i915(fence))
+		return;
+
+	rq = to_request(fence);
+	engine = rq->engine;
+	if (!engine->schedule)
+		return;
+
+	engine->schedule(rq, prio);
+}
+
+static void fence_set_priority(struct dma_fence *fence, int prio)
+{
+	/* Recurse once into a fence-array */
+	if (dma_fence_is_array(fence)) {
+		struct dma_fence_array *array = to_dma_fence_array(fence);
+		int i;
+
+		for (i = 0; i < array->num_fences; i++)
+			__fence_set_priority(array->fences[i], prio);
+	} else {
+		__fence_set_priority(fence, prio);
+	}
+}
+
+int
+i915_gem_object_wait_priority(struct drm_i915_gem_object *obj,
+			      unsigned int flags,
+			      int prio)
+{
+	struct dma_fence *excl;
+
+	if (flags & I915_WAIT_ALL) {
+		struct dma_fence **shared;
+		unsigned int count, i;
+		int ret;
+
+		ret = reservation_object_get_fences_rcu(obj->resv,
+							&excl, &count, &shared);
+		if (ret)
+			return ret;
+
+		for (i = 0; i < count; i++) {
+			fence_set_priority(shared[i], prio);
+			dma_fence_put(shared[i]);
+		}
+
+		kfree(shared);
+	} else {
+		excl = reservation_object_get_excl_rcu(obj->resv);
+	}
+
+	if (excl) {
+		fence_set_priority(excl, prio);
+		dma_fence_put(excl);
+	}
+	return 0;
+}
+
 /**
  * Waits for rendering to the object to be completed
  * @obj: i915 gem object
diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c
index 916a3c8eefd1..7c45e8973887 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -14765,6 +14765,8 @@ intel_prepare_plane_fb(struct drm_plane *plane,
 						      GFP_KERNEL);
 		if (ret < 0)
 			return ret;
+
+		i915_gem_object_wait_priority(obj, 0, I915_PRIORITY_DISPLAY);
 	}
 
 	if (plane->type == DRM_PLANE_TYPE_CURSOR &&
-- 
2.10.2

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