From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> When the plane is invisible we may have all sorts of bogus stuff in the coordinates, which we must ignore or else we might fail the plane update. This started to happen on SKL when I moved the plane offset computation to happen in the check phase. Previously we happily ignored it all since we never called the update_plane hook with an invisible plane. Cc: Sivakumar Thulasimani <sivakumar.thulasimani@xxxxxxxxx> Cc: drm-intel-fixes@xxxxxxxxxxxxxxxxxxxxx Fixes: b63a16f6cd89 ("drm/i915: Compute display surface offset in the plane check hook for SKL+") Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_display.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c index 40f6f08e0732..e8c40a69bbc4 100644 --- a/drivers/gpu/drm/i915/intel_display.c +++ b/drivers/gpu/drm/i915/intel_display.c @@ -2979,6 +2979,9 @@ int skl_check_plane_surface(struct intel_plane_state *plane_state) unsigned int rotation = plane_state->base.rotation; int ret; + if (!plane_state->base.visible) + return 0; + /* Rotate src coordinates to match rotated GTT view */ if (drm_rotation_90_or_270(rotation)) drm_rect_rotate(&plane_state->base.src, -- 2.7.4 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx