On Tue, Oct 25, 2016 at 09:08:37AM +0100, Tvrtko Ursulin wrote: > > On 24/10/2016 17:55, Praveen Paneri wrote: > > This patch adds Y-tiling support for igt_draw_rect function. > > > > Change-Id: I139e9773b7df286febe9ffa3dce358df079dac14 > > You can remove (and should) remove Gerrit tags when sending stuff upstream. Personally I don't care. There's definitely some upstream folks who want those removed, and will reject your patches if gerrit tags are still there (so really remove them for anything touching non-intel code). But personally I don't care, and if it somehow helps you track stuff internally I'm ok with carrying them around. Iirc a while back we had the idea of an VPG-Id: or similar, for exactly this purpose. /maintainer out Cheers, Daniel > > Regards, > > Tvrtko > > > Signed-off-by: Praveen Paneri <praveen.paneri@xxxxxxxxx> > > --- > > lib/igt_draw.c | 148 ++++++++++++++++++++++++++++++++++++++++++--------------- > > 1 file changed, 110 insertions(+), 38 deletions(-) > > > > diff --git a/lib/igt_draw.c b/lib/igt_draw.c > > index 3afb827..29a725f 100644 > > --- a/lib/igt_draw.c > > +++ b/lib/igt_draw.c > > @@ -137,7 +137,7 @@ static int swizzle_addr(int addr, int swizzle) > > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > > * if you need to. */ > > static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > > - int bpp) > > + int bpp, int tiling) > > { > > int x_tile_size, y_tile_size; > > int x_tile_n, y_tile_n, x_tile_off, y_tile_off; > > @@ -146,23 +146,54 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > > int tiled_pos, tiles_per_line; > > int pixel_size = bpp / 8; > > > > - line_size = stride; > > - x_tile_size = 512; > > - y_tile_size = 8; > > - tile_size = x_tile_size * y_tile_size; > > - tiles_per_line = line_size / x_tile_size; > > - > > - y_tile_n = y / y_tile_size; > > - y_tile_off = y % y_tile_size; > > - > > - x_tile_n = (x * pixel_size) / x_tile_size; > > - x_tile_off = (x * pixel_size) % x_tile_size; > > - > > - tile_n = y_tile_n * tiles_per_line + x_tile_n; > > - tile_off = y_tile_off * x_tile_size + x_tile_off; > > - tiled_pos = tile_n * tile_size + tile_off; > > - > > - tiled_pos = swizzle_addr(tiled_pos, swizzle); > > + if (tiling == I915_TILING_X ) { > > + line_size = stride; > > + x_tile_size = 512; > > + y_tile_size = 8; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > + > > + y_tile_n = y / y_tile_size; > > + y_tile_off = y % y_tile_size; > > + > > + x_tile_n = (x * pixel_size) / x_tile_size; > > + x_tile_off = (x * pixel_size) % x_tile_size; > > + > > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > > + tile_off = y_tile_off * x_tile_size + x_tile_off; > > + tiled_pos = tile_n * tile_size + tile_off; > > + > > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > > + } else { > > + int x_oword_n, x_oword_off; > > + int oword_size; > > + > > + /* Y-tile arrangement */ > > + line_size = stride; > > + oword_size = 16; > > + x_tile_size = 128; > > + y_tile_size = 32; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > + > > + y_tile_n = y / y_tile_size; > > + y_tile_off = y % y_tile_size; > > + > > + x_tile_n = (x * pixel_size) / x_tile_size; > > + x_tile_off = (x * pixel_size) % x_tile_size; > > + > > + tile_n = y_tile_n * tiles_per_line + x_tile_n; > > + > > + /* computation inside the tile */ > > + x_oword_n = x_tile_off / oword_size; > > + x_oword_off = x_tile_off % oword_size; > > + tile_off = x_oword_n * y_tile_size * oword_size > > + + y_tile_off * oword_size > > + + x_oword_off; > > + tiled_pos = tile_n * tile_size + tile_off; > > + > > + tiled_pos = swizzle_addr(tiled_pos, swizzle); > > + } > > > > return tiled_pos / pixel_size; > > } > > @@ -170,7 +201,8 @@ static int linear_x_y_to_tiled_pos(int x, int y, uint32_t stride, int swizzle, > > /* It's all in "pixel coordinates", so make sure you multiply/divide by the bpp > > * if you need to. */ > > static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > > - int swizzle, int bpp, int *x, int *y) > > + int swizzle, int bpp, int *x, int *y, > > + int tiling) > > { > > int tile_n, tile_off, tiles_per_line, line_size; > > int x_tile_off, y_tile_off; > > @@ -181,22 +213,50 @@ static void tiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride, > > tiled_pos = swizzle_addr(tiled_pos, swizzle); > > > > line_size = stride; > > - x_tile_size = 512; > > - y_tile_size = 8; > > - tile_size = x_tile_size * y_tile_size; > > - tiles_per_line = line_size / x_tile_size; > > + if (tiling == I915_TILING_X ) { > > + x_tile_size = 512; > > + y_tile_size = 8; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > + > > + tile_n = tiled_pos / tile_size; > > + tile_off = tiled_pos % tile_size; > > + > > + y_tile_off = tile_off / x_tile_size; > > + x_tile_off = tile_off % x_tile_size; > > > > - tile_n = tiled_pos / tile_size; > > - tile_off = tiled_pos % tile_size; > > + x_tile_n = tile_n % tiles_per_line; > > + y_tile_n = tile_n / tiles_per_line; > > + > > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > > + *y = y_tile_n * y_tile_size + y_tile_off; > > + } else { > > + int x_oword_n, x_oword_off; > > + int oword_size; > > > > - y_tile_off = tile_off / x_tile_size; > > - x_tile_off = tile_off % x_tile_size; > > + oword_size = 16; > > + x_tile_size = 128; > > + y_tile_size = 32; > > + tile_size = x_tile_size * y_tile_size; > > + tiles_per_line = line_size / x_tile_size; > > > > - x_tile_n = tile_n % tiles_per_line; > > - y_tile_n = tile_n / tiles_per_line; > > + tile_n = tiled_pos / tile_size; > > + tile_off = tiled_pos % tile_size; > > > > - *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > > - *y = y_tile_n * y_tile_size + y_tile_off; > > + x_tile_n = tile_n % tiles_per_line; > > + y_tile_n = tile_n / tiles_per_line; > > + > > + x_oword_n = tile_off / (oword_size * y_tile_size); > > + x_oword_off = tile_off % oword_size; > > + > > + x_tile_off = x_oword_n * oword_size + x_oword_off; > > + y_tile_off = (tile_off - x_oword_n * oword_size * y_tile_size) > > + / oword_size; > > + > > + *x = (x_tile_n * x_tile_size + x_tile_off) / pixel_size; > > + *y = y_tile_n * y_tile_size + y_tile_off; > > + > > + } > > } > > > > static void set_pixel(void *_ptr, int index, uint32_t color, int bpp) > > @@ -225,14 +285,15 @@ static void draw_rect_ptr_linear(void *ptr, uint32_t stride, > > } > > > > static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, int swizzle, > > - struct rect *rect, uint32_t color, int bpp) > > + struct rect *rect, uint32_t color, int bpp, > > + int tiling) > > { > > int x, y, pos; > > > > for (y = rect->y; y < rect->y + rect->h; y++) { > > for (x = rect->x; x < rect->x + rect->w; x++) { > > pos = linear_x_y_to_tiled_pos(x, y, stride, swizzle, > > - bpp); > > + bpp, tiling); > > set_pixel(ptr, pos, color, bpp); > > } > > } > > @@ -260,7 +321,11 @@ static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect, > > break; > > case I915_TILING_X: > > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > - buf->bpp); > > + buf->bpp, tiling); > > + break; > > + case I915_TILING_Y: > > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > + buf->bpp, tiling); > > break; > > default: > > igt_assert(false); > > @@ -310,7 +375,11 @@ static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect, > > break; > > case I915_TILING_X: > > draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > - buf->bpp); > > + buf->bpp, tiling); > > + break; > > + case I915_TILING_Y: > > + draw_rect_ptr_tiled(ptr, buf->stride, swizzle, rect, color, > > + buf->bpp, tiling); > > break; > > default: > > igt_assert(false); > > @@ -338,7 +407,7 @@ static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf, > > > > static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > > struct rect *rect, uint32_t color, > > - uint32_t swizzle) > > + uint32_t swizzle, int tiling) > > { > > int i; > > int tiled_pos, x, y, pixel_size; > > @@ -362,7 +431,7 @@ static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf, > > > > for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) { > > tiled_pos_to_x_y_linear(tiled_pos, buf->stride, swizzle, > > - buf->bpp, &x, &y); > > + buf->bpp, &x, &y, tiling); > > > > if (x >= rect->x && x < rect->x + rect->w && > > y >= rect->y && y < rect->y + rect->h) { > > @@ -399,7 +468,10 @@ static void draw_rect_pwrite(int fd, struct buf_data *buf, > > draw_rect_pwrite_untiled(fd, buf, rect, color); > > break; > > case I915_TILING_X: > > - draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle); > > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > > + break; > > + case I915_TILING_Y: > > + draw_rect_pwrite_tiled(fd, buf, rect, color, swizzle, tiling); > > break; > > default: > > igt_assert(false); > > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/intel-gfx -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx