[PATCH v3 00/10] Start of skl watermark cleanup

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While it (mostly) works, the code for handling watermarks on Skylake has been
kind of ugly for a while. As well a lot of it isn't that friendly to atomic
transactions, Lots of copy paste, redundant wm values, etc. While this isn't a
full cleanup, it's a good start. As well, we add a couple of features for
making debugging watermarks a little easier.

Rebased for latest nightly, new r-bs added + some changes

Lyude (10):
  drm/i915/skl: Move per-pipe ddb allocations into crtc states
  drm/i915/skl: Remove linetime from skl_wm_values
  drm/i915/gen9: Make skl_wm_level per-plane
  drm/i915/gen9: Cleanup skl_pipe_wm_active_state
  drm/i915/gen9: Get rid of redundant watermark values
  drm/i915/gen9: Add ddb changes to atomic debug output
  drm/i915/gen9: Make skl_pipe_wm_get_hw_state() reusable
  drm/i915/gen9: Add skl_wm_level_equals()
  drm/i915/gen9: Actually verify WM levels in verify_wm_state()
  drm/i915/gen9: Don't wrap strings in verify_wm_state()

 drivers/gpu/drm/i915/i915_drv.h      |  10 +-
 drivers/gpu/drm/i915/intel_display.c | 138 ++++++++---
 drivers/gpu/drm/i915/intel_drv.h     |  24 +-
 drivers/gpu/drm/i915/intel_pm.c      | 466 +++++++++++++++++------------------
 drivers/gpu/drm/i915/intel_sprite.c  |   8 +-
 5 files changed, 355 insertions(+), 291 deletions(-)

-- 
2.7.4

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