[PATCH 0/6] Start of skl watermark cleanup

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While it (mostly) works, the code for handling watermarks on Skylake has been
kind of ugly for a while. As well a lot of it isn't that friendly to atomic
transactions, Lots of copy paste, redundant wm values, etc. While this isn't a
full cleanup, it's a good start. As well, we add a couple of features for
making debugging watermarks a little easier.

Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx>
Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
Cc: Matt Roper <matthew.d.roper@xxxxxxxxx>

Lyude (6):
  drm/i915/skl: Move per-pipe ddb allocations into crtc states
  drm/i915/skl: Remove linetime from skl_wm_values
  drm/i915: Add enable_sagv option
  drm/i915/gen9: Make skl_wm_level per-plane
  drm/i915/gen9: Get rid of redundant watermark values
  drm/i915/gen9: Add ddb changes to atomic debug output

 drivers/gpu/drm/i915/i915_drv.h      |  10 +-
 drivers/gpu/drm/i915/i915_params.c   |   5 +
 drivers/gpu/drm/i915/i915_params.h   |   1 +
 drivers/gpu/drm/i915/intel_display.c |  52 +++--
 drivers/gpu/drm/i915/intel_drv.h     |  20 +-
 drivers/gpu/drm/i915/intel_pm.c      | 437 ++++++++++++++++-------------------
 drivers/gpu/drm/i915/intel_sprite.c  |   8 +-
 7 files changed, 260 insertions(+), 273 deletions(-)

-- 
2.7.4

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