On Wed, Aug 10, 2016 at 06:15:56PM +0300, Ville Syrjälä wrote: > On Tue, Aug 09, 2016 at 03:41:23PM +0200, Daniel Vetter wrote: > > - Move the intro section into a DOC comment, and update it slightly. > > - kernel-doc for struct drm_framebuffer! > > > > Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx> > > --- > > Documentation/gpu/drm-kms.rst | 26 +---------- > > drivers/gpu/drm/drm_framebuffer.c | 35 +++++++++++++++ > > include/drm/drm_framebuffer.h | 94 +++++++++++++++++++++++++++++++++------ > > 3 files changed, 118 insertions(+), 37 deletions(-) > > > > diff --git a/Documentation/gpu/drm-kms.rst b/Documentation/gpu/drm-kms.rst > > index 8264a88a8695..d244e03658cc 100644 > > --- a/Documentation/gpu/drm-kms.rst > > +++ b/Documentation/gpu/drm-kms.rst > > @@ -39,30 +39,8 @@ Atomic Mode Setting Function Reference > > Frame Buffer Abstraction > > ======================== > > > > -Frame buffers are abstract memory objects that provide a source of > > -pixels to scanout to a CRTC. Applications explicitly request the > > -creation of frame buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls > > -and receive an opaque handle that can be passed to the KMS CRTC control, > > -plane configuration and page flip functions. > > - > > -Frame buffers rely on the underneath memory manager for low-level memory > > -operations. When creating a frame buffer applications pass a memory > > -handle (or a list of memory handles for multi-planar formats) through > > -the ``drm_mode_fb_cmd2`` argument. For drivers using GEM as their > > -userspace buffer management interface this would be a GEM handle. > > -Drivers are however free to use their own backing storage object > > -handles, e.g. vmwgfx directly exposes special TTM handles to userspace > > -and so expects TTM handles in the create ioctl and not GEM handles. > > - > > -The lifetime of a drm framebuffer is controlled with a reference count, > > -drivers can grab additional references with > > -:c:func:`drm_framebuffer_reference()`and drop them again with > > -:c:func:`drm_framebuffer_unreference()`. For driver-private > > -framebuffers for which the last reference is never dropped (e.g. for the > > -fbdev framebuffer when the struct :c:type:`struct drm_framebuffer > > -<drm_framebuffer>` is embedded into the fbdev helper struct) > > -drivers can manually clean up a framebuffer at module unload time with > > -:c:func:`drm_framebuffer_unregister_private()`. > > +.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c > > + :doc: overview > > > > Frame Buffer Functions Reference > > -------------------------------- > > diff --git a/drivers/gpu/drm/drm_framebuffer.c b/drivers/gpu/drm/drm_framebuffer.c > > index c7a8a623b336..f2f4928c7262 100644 > > --- a/drivers/gpu/drm/drm_framebuffer.c > > +++ b/drivers/gpu/drm/drm_framebuffer.c > > @@ -28,6 +28,41 @@ > > #include "drm_crtc_internal.h" > > > > /** > > + * DOC: overview > > + * > > + * Frame buffers are abstract memory objects that provide a source of pixels to > > + * scanout to a CRTC. Applications explicitly request the creation of frame > > + * buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls and receive an opaque > > + * handle that can be passed to the KMS CRTC control, plane configuration and > > + * page flip functions. > > + * > > + * Frame buffers rely on the underlying memory manager for allocating backing > > + * storage. When creating a frame buffer applications pass a memory handle > > + * (or a list of memory handles for multi-planar formats) through the > > + * struct &drm_mode_fb_cmd2 argument. For drivers using GEM as their userspace > > + * buffer management interface this would be a GEM handle. Drivers are however > > + * free to use their own backing storage object handles, e.g. vmwgfx directly > > + * exposes special TTM handles to userspace and so expects TTM handles in the > > + * create ioctl and not GEM handles. > > + * > > + * Framebuffers are tracked with struct &drm_framebuffer. They are published > > + * using drm_framebuffer_init() - after calling that function userspace can use > > + * and access the framebuffer object. The helper function > > + * drm_helper_mode_fill_fb_struct() can be used to pre-fill the required > > + * metadata fields. > > + * > > + * The lifetime of a drm framebuffer is controlled with a reference count, > > + * drivers can grab additional references with drm_framebuffer_reference() and > > + * drop them again with drm_framebuffer_unreference(). For driver-private > > + * framebuffers for which the last reference is never dropped (e.g. for the > > + * fbdev framebuffer when the struct struct &drm_framebuffer is embedded into > > + * the fbdev helper struct) drivers can manually clean up a framebuffer at > > + * module unload time with drm_framebuffer_unregister_private(). But doing this > > + * is not recommended, and it's better to have a normal free-standing struct > > + * &drm_framebuffer. > > + */ > > + > > +/** > > * drm_mode_addfb - add an FB to the graphics configuration > > * @dev: drm device for the ioctl > > * @data: data pointer for the ioctl > > diff --git a/include/drm/drm_framebuffer.h b/include/drm/drm_framebuffer.h > > index 46abdace8fa5..685e062e57d7 100644 > > --- a/include/drm/drm_framebuffer.h > > +++ b/include/drm/drm_framebuffer.h > > @@ -92,37 +92,105 @@ struct drm_framebuffer_funcs { > > unsigned num_clips); > > }; > > > > +/** > > + * struct drm_framebuffer - frame buffer object > > + * > > + * Note that the fb is refcounted for the benefit of driver internals, > > + * for example some hw, disabling a CRTC/plane is asynchronous, and > > + * scanout does not actually complete until the next vblank. So some > > + * cleanup (like releasing the reference(s) on the backing GEM bo(s)) > > + * should be deferred. In cases like this, the driver would like to > > + * hold a ref to the fb even though it has already been removed from > > + * userspace perspective. See drm_framebuffer_reference() and > > + * drm_framebuffer_unreference(). > > + * > > + * The refcount is stored inside the mode object @base. > > + */ > > struct drm_framebuffer { > > + /** > > + * @dev: DRM device this framebuffer belongs to > > + */ > > struct drm_device *dev; > > - /* > > - * Note that the fb is refcounted for the benefit of driver internals, > > - * for example some hw, disabling a CRTC/plane is asynchronous, and > > - * scanout does not actually complete until the next vblank. So some > > - * cleanup (like releasing the reference(s) on the backing GEM bo(s)) > > - * should be deferred. In cases like this, the driver would like to > > - * hold a ref to the fb even though it has already been removed from > > - * userspace perspective. > > - * The refcount is stored inside the mode object. > > - */ > > - /* > > - * Place on the dev->mode_config.fb_list, access protected by > > + /** > > + * @head: Place on the dev->mode_config.fb_list, access protected by > > * dev->mode_config.fb_lock. > > */ > > struct list_head head; > > + > > + /** > > + * @base: base modeset object structure, contains the reference count. > > + */ > > struct drm_mode_object base; > > + /** > > + * @funcs: framebuffer vfunc table > > + */ > > const struct drm_framebuffer_funcs *funcs; > > + /** > > + * @pitches: Line stride per buffer. For userspace created object this > > + * is copied from drm_mode_fb_cmd2. > > in bytes > > > + */ > > unsigned int pitches[4]; > > + /** > > + * @offsets: Offset from buffer start to the actual pixel data in bytes, > > + * per buffer. For userspace created object this is copied from > > + * drm_mode_fb_cmd2. > > Should we try to standardise what this actually means? Can we? For > i915 we're going with the linear offset approach, as in the byte > offset is calculated from x/y offsets as y*pitch+x*cpp. Not sure > that will work for everyone, or would someone have to specify the > offset in a different way? > > With linear buffers it's all the same anyway, but with tiling this > distiction becomes rather important if you need to specify non > tile row aligned offsets. Obviously any non-linear offset approach > would be tiling format specific, and you wouldn't be able to do > a x/y -> offsets[] conversion without knowing the tile layout. > Which is why I chose to go with linear offsets for i915. offset is imo only for linear offset when you put multiple planes into the same buffer. Anything which isn't tile-aligned (or whatever the hw execpts for tiled layout) doesn't make sense imo. I'll add a few more words to clarify that this is _not_ meant to add a x/y pixel offset to the buffer, we already have that in the plane state. -Daniel > > > + */ > > unsigned int offsets[4]; > > + /** > > + * @modifier: Data layout modifier, per buffer. This is used to describe > > + * tiling, or also special layouts (like compression) of auxiliary > > + * buffers. For userspace created object this is copied from > > + * drm_mode_fb_cmd2. > > + */ > > uint64_t modifier[4]; > > + /** > > + * @width: Logical width of the visible area of the framebuffer, in > > + * pixels. > > + */ > > unsigned int width; > > + /** > > + * @height: Logical width of the visible area of the framebuffer, in > > + * pixels. > > + */ > > unsigned int height; > > - /* depth can be 15 or 16 */ > > + /** > > + * @depth: Depth in bits per pixel for RGB formats. 0 for everything > > + * else. Legacy information derived from @pixel_format, it's suggested to use > > + * the DRM FOURCC codes and helper functions directly instead. > > + */ > > unsigned int depth; > > + /** > > + * @bits_per_pixel: Storage used bits per pixel for RGB formats. 0 for > > + * everything else. Legacy information derived from @pixel_format, it's > > + * suggested to use the DRM FOURCC codes and helper functions directly > > + * instead. > > + */ > > int bits_per_pixel; > > + /** > > + * @flags: Framebuffer flags like DRM_MODE_FB_INTERLACED or > > + * DRM_MODE_FB_MODIFIERS. > > + */ > > int flags; > > + /** > > + * @pixel_format: DRM FOURCC code describing the pixel format. > > + */ > > uint32_t pixel_format; /* fourcc format */ > > + /** > > + * @hot_x: X coordinate of the cursor hotspot. Used by the legacy cursor > > + * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR > > + * universal plane. > > + */ > > int hot_x; > > + /** > > + * @hot_y: Y coordinate of the cursor hotspot. Used by the legacy cursor > > + * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR > > + * universal plane. > > + */ > > int hot_y; > > + /** > > + * @filp_head: Placed on struct &drm_file fbs list_head, protected by > > + * fbs_lock in the same structure. > > + */ > > struct list_head filp_head; > > }; > > > > -- > > 2.8.1 > > > > _______________________________________________ > > Intel-gfx mailing list > > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > > https://lists.freedesktop.org/mailman/listinfo/intel-gfx > > -- > Ville Syrjälä > Intel OTC -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx