On Thu, Aug 11, 2016 at 01:06:23PM +0300, Joonas Lahtinen wrote: > On su, 2016-08-07 at 15:45 +0100, Chris Wilson wrote: > > + > > + engine->scratch = vma; > > + DRM_DEBUG_DRIVER("%s pipe control offset: 0x%08llx\n", > > + engine->name, vma->node.start); > > Not related to this patch; we do seem to have confusion on scratch vs. > pipe control terms. I think after this it is just scratch space that is used by pipecontrol, wa, cs flips, etc and references to it being only for pipecontrol are gone. (We could still use the HWS for these scratch writes iirc.) -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx