[PATCH 17/43] drm/i915: destroy existing error_state when simulating a gpu hang

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On Wed, Dec 14, 2011 at 10:57, Daniel Vetter <daniel.vetter at ffwll.ch> wrote:

> This way we can simulate a bunch of gpu hangs and run the error_state
> capture code every time (without the need to reload the module).
>
> Signed-Off-by: Daniel Vetter <daniel.vetter at ffwll.ch>
>

Reviewed-by: Eugeni Dodonov <eugeni.dodonov at intel.com>

-- 
Eugeni Dodonov
<http://eugeni.dodonov.net/>
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