Re: [PATCH] udevd: de-duplicate strings in rules

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Kay Sievers wrote:
> On Wed, 2008-11-12 at 20:48 +0000, Alan Jenkins wrote:
>   
>> Kay Sievers wrote:
>>     
>>> On Wed, Nov 12, 2008 at 19:05, Alan Jenkins <alan-jenkins@xxxxxxxxxxxxxx> wrote:   
>>>       
>>>> Kay Sievers wrote:
>>>>         
>>>>> On Wed, Nov 12, 2008 at 17:50, Alan Jenkins <alan-jenkins@xxxxxxxxxxxxxx> wrote:
>>>>>           
>>>>>> Kay Sievers wrote:
>>>>>>             
>>>>>>> On Tue, Nov 11, 2008 at 22:23, Kay Sievers <kay.sievers@xxxxxxxx> wrote:
>>>>>>>               
>>>>>>>> On Tue, Nov 11, 2008 at 21:20, Alan Jenkins <alan-jenkins@xxxxxxxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> On my Ubuntu installation this removes 15k of duplicate strings,
>>>>>>>>> using a temporary index of about 25k.
>>>>>>>>>               
>>>>>>>>>                   
>>>>>>>> Great. That looks nice.
>>>>>>>>
>>>>>>>> Thats's the diff of the rule dump before and after the patch:
>>>>>>>>  ...
>>>>>>>>  -[] shrunk to 64896 bytes tokens (5408 * 12 bytes), 57298 bytes buffer
>>>>>>>>  -[] dumping 5408 (64896 bytes) tokens, 5818 (57298 bytes) strings
>>>>>>>>  +[] shrunk to 64896 bytes tokens (5408 * 12 bytes), 18204 bytes buffer
>>>>>>>>  +[] used 40512 bytes of string index nodes (844 * 48 bytes)
>>>>>>>>  +[] dumping 5408 (64896 bytes) tokens, 1369 (18204 bytes) strings
>>>>>>>>
>>>>>>>>             
>>>>>>>>                 
>>>>>>> I split the nodes and the childs in two independent arrays, so we got
>>>>>>> rid of the limit of 10 childs per node. I've got ~200 fully uses slots
>>>>>>> with the huge rules set here. Unlimited childs in the index removes
>>>>>>> another 3 kB of duplicates, and the temporary index seems also a bit
>>>>>>> smaller:
>>>>>>>   shrunk to 64896 bytes tokens (5408 * 12 bytes), 15324 bytes buffer
>>>>>>>   used 29456 bytes for index (1076 * 16 bytes nodes, 1020 * 12 bytes
>>>>>>> child links)
>>>>>>>
>>>>>>> Would be great, if you can check if it still works for you as expected. :)
>>>>>>>
>>>>>>>           
>>>>>>>               
>>>>>> Did you have a particular reason to keep the trie_root array?  Now
>>>>>> there's no fixed limit on children, you could just use trie[1] as the
>>>>>> root node.  Remove the special case for depth == 0.  And initialize it's
>>>>>> value and length to 0, then you can remove the special case for len == 0.
>>>>>>
>>>>>>         
>>>>>>             
>>>>> No special reason, I thought about that too, but it was already 5am,
>>>>> and I was unable to think it through. :)
>>>>>
>>>>> Sounds nice to do that, did you try already, have a patch?
>>>>>
>>>>>       
>>>>>           
>>>> No, sorry :).
>>>>     
>>>>         
>>> Ah, now by looking at it, maybe the then needed linear search for the
>>> key in the root is not as good as the plain root array index?
>>>   
>>>       
>> Mmm.  Ok, without the root array add_string() takes twice as long, which 
>> increases the total rules-loading time by 10%.  (user time measured by 
>> cachegrind).  Let's leave it.
>>     
>
> Hmm, now I liked the idea. :)
>
> How about this? It has only a single array again, and no root, and no
> child limits. Seems to work fine, but, it looks somehow too simple
> now. :)
>   

Simple is good.  It's no faster, but I shouldn't care about 10% load
time - because the total is only 0.01 seconds.  What matters is that you
can understand it, and rewriting it yourself won't hurt :).

As I say, the len==0 special case is now redundant.  If you remove it,
it'll get handled by the root node which represents the empty string.

> @@ -460,37 +456,31 @@ static int add_string(struct udev_rules *rules, const char *str)
>  	if (len == 0)
>  		return 0;

Thanks
Alan
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