i'm not sure that understand you correctly
but, try to return true on connect event of the socket.
for example
var sock = new Gtk.Socket();
sock.plug_removed.connect(()=>{
return true;//important! allow reuse of socket
});
but, try to return true on connect event of the socket.
for example
var sock = new Gtk.Socket();
sock.plug_removed.connect(()=>{
return true;//important! allow reuse of socket
});
2013/11/26 Michal Fizek <fizek.michal@xxxxxxxxxx>
Hi,
i have a problem with GTK Socket. I'm using it to build some GUI for my beloved urxvt terminal emulator. But I encountered a big problem, when i need to split screens. URXVT support xembed, so i use GTK Socket to create window, and pass socked id to urxvt, that plugs and embeds itself into a socket. However, then i need to reparent socket to another parent(for example split window, notebook page to another etc.), and there is a problem. When i try to reparent socket the socket plug(in this case embedded urxvt) is destroyed. Is there a way to go around this?
Thank you
michael
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