On Thu, 2010-09-30 at 15:47 +0200, Ingo Krabbe wrote: > On Thu, Sep 30, 2010 at 09:05:38PM +0800, Jin Huang wrote: > > Dear all, > > > > I'm a newbie of GTK, and working on 3D modeling software. I want to > > create a window which can use opengl. The choice seems gtkglext. > > However, this project is not active now. > > > > Any suggestions? > > Hi Jin, > > there a newer and better methods to work with gtk and opengl. I think > clutter is one of the best approaches that is about to become de-facto > standard. Parts of clutter depend on gtk+-3 though. Gnome-3 will have > some clutter dependencies, too I think: http://live.gnome.org/GnomeShell Clutter is *not* a tool for 3D modeling software. the fact that Clutter uses OpenGL and has a 3D canvas doesn't mean that you can use it for every use case covered by the OpenGL API. Clutter is the equivalent of CoreAnimation on Quartz; it should be used to create dynamic and compelling user interfaces - and it should definitely not be used to create GL viewports inside a GTK+ application. in fact, if you try to fall back to pure GL it will probably be far less performant than it would be normally. ciao, Emmanuele. -- W: http://www.emmanuelebassi.name B: http://blogs.gnome.org/ebassi _______________________________________________ gtk-list mailing list gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list