On Thu, 2005-04-21 at 16:32 -0700, email@xxxxxxxxxxxxxxxx wrote: > Haha. Okay, so I'm sorting through lots of information on my quest to > learn to develop Gnome applications. Currently, I've learned that we > ideally want to develop libglade projects so as to build the UI via XML > rather than have Glade generate the code. The archived message at > http://mail.gnome.org/archives/gtk-list/2003-January/msg00039.html was > particularly helpful in clearing that up. Okay, fine. > > So, I'm using Anjuta (I'm not ready to embark on an intimate understanding > of the GNU automake and all that jazz just yet). Anjuta creates awful build files. At the moment there is no real alternative to learning automake and autoconf, or some equivalent. > So since I'm now using > libglade to build the interface (I chose a libglade 2.0 project instead of > a Gnome 2.0 project), I will be manually writing all the callbacks to > handle the signals for each element created in the UI right? libglade's C API has an autoconnect thing, but I doubt that it's truly useful because signal handlers need a lot of state information that only your application can provide. People use it though. > I won't even > have any skelton code to work from? I'll have to remember what I named > each widget etc? Yes. -- Murray Cumming murrayc@xxxxxxxxxxx www.murrayc.com www.openismus.com _______________________________________________ gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list