Haha. Okay, so I'm sorting through lots of information on my quest to learn to develop Gnome applications. Currently, I've learned that we ideally want to develop libglade projects so as to build the UI via XML rather than have Glade generate the code. The archived message at http://mail.gnome.org/archives/gtk-list/2003-January/msg00039.html was particularly helpful in clearing that up. Okay, fine. So, I'm using Anjuta (I'm not ready to embark on an intimate understanding of the GNU automake and all that jazz just yet). So since I'm now using libglade to build the interface (I chose a libglade 2.0 project instead of a Gnome 2.0 project), I will be manually writing all the callbacks to handle the signals for each element created in the UI right? I won't even have any skelton code to work from? I'll have to remember what I named each widget etc? I appologize for my ignorance. Micah Carrick http://www.micahcarrick.com _______________________________________________ gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list