Re: The correct way to implement a large scrolled canvas

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Tuesday 19 October 2004 20:51, Owen Taylor wrote:
>
> There is no memory cost proportional to the size of the drawing area.
> (That's why you need to repaint your drawing area in the expose
> handler...)

But surely for even a moderately complicated "drawing area", you would
need to create and maintain a backing pixmap to speed up the exposures.

I was assuming such a backing pixmap in my original question.  Hence my 
concern about creating a big drawing are and the resultant memory usage.

-- 
David J. Singer
doc@xxxxxxxxxxxxxxxxxx
"Time flies like an arrow, fruit flies like a banana"

_______________________________________________

gtk-list@xxxxxxxxx
http://mail.gnome.org/mailman/listinfo/gtk-list

[Index of Archives]     [Touch Screen Library]     [GIMP Users]     [Gnome]     [KDE]     [Yosemite News]     [Steve's Art]

  Powered by Linux