Ooops. You are quite right. How did I miss that... I guess I described how gdk_draw_layout() is implemented. Dov On Tue, Apr 20, 2004 at 05:10:32PM +0200, Sven Neumann wrote: > Hi, > > Dov Grobgeld <dov@xxxxxxxxxxxxxxxxxxxxx> writes: > > > Have a look at pangoft2topgm in the pango/examples directory. It shows > > you how to construct a pango layout and then convert it to a gray level > > image. You may then connect your code at this point and turn this image > > into a mask that you may write to the screen using normal gdk-functions. > > Note that in order to support the anti aliasing that freetype2 creates, > > you will have to read from the screen the pixel buffer you want to > > paint in, draw using the image data returned from pango as an alpha > > channel, and then paint the resulting back to the screen. > > There are certainly easier ways to draw a PangoLayout to the screen. > Have a look at gdk_draw_layout(). > > > Sven _______________________________________________ gtk-list@xxxxxxxxx http://mail.gnome.org/mailman/listinfo/gtk-list