Re: ASM and gnu.bytecode

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Mark asked me to send some more info about this:

Tom> Ideally we could just import the ASM sources.  I thought this idea was
Tom> rejected, but I can't find a link.  I'd like to revisit this, since
Tom> this is the simplest way to solve the problem.

The code is available from asm.objectweb.org.

The license is here:

    http://asm.objectweb.org/license.html

I would import whatever version currently works.  Later we could
import newer versions, as desired, and update our code to match.

I'd import the code into classpath/tools/external (a new directory
created for this purpose) and update the build scripts to match.

I wouldn't rename the classes or anything like that.  I would just
import them using their upstream names.  This is ok, I think, because
the resulting classes would only end up in tools.zip -- not in
glibj.zip.  Users setting CLASSPATH could still have problems, but
this doesn't seem like a major issue.

Tom


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