Some GdkGraphics2D problems disappear with G_SLICE=always-malloc

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Roman Kennke wrote:
> Hi Mark,
> 
>> Since there was so much talk again about our GdkGraphics2D
>> implementation I tried playing again with it some more. And I noticed it
>> is stabler when running it with:
>> export G_SLICE=always-malloc
>> Otherwise I often would get a
>> *** glibc detected *** free(): invalid pointer: 0x086cdb18 ***
>> This is probably some bug in our code that needs a specific glib
>> allocation strategy to work. But I haven't been able to find any details
>> yet.
> 
> According to Dalibor this is probably even a bug in glib.

This is filed as bug 26803 [0] already. Maybe the debian thread there
might help to find the problem.

Wolfgang

[0] http://gcc.gnu.org/bugzilla/show_bug.cgi?id=26803



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