Some GdkGraphics2D problems disappear with G_SLICE=always-malloc

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Hi Mark,

> Since there was so much talk again about our GdkGraphics2D
> implementation I tried playing again with it some more. And I noticed it
> is stabler when running it with:
> export G_SLICE=always-malloc
> Otherwise I often would get a
> *** glibc detected *** free(): invalid pointer: 0x086cdb18 ***
> This is probably some bug in our code that needs a specific glib
> allocation strategy to work. But I haven't been able to find any details
> yet.

According to Dalibor this is probably even a bug in glib.

/Roman




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