Re: [PATCH 2/3] implement some resilience against pack corruptions

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On Mon, 23 Jun 2008, Shawn O. Pearce wrote:

> Nicolas Pitre <nico@xxxxxxx> wrote:
> > We should be able to fall back to loose objects or alternative packs when
> > a pack becomes corrupted.  This is especially true when an object exists
> > in one pack only as a delta but its base object is corrupted.  Currently
> > there is no way to retrieve the former object even if the later is
> > available in another pack or loose.
> 
> Dang, nice timing Nico.  We were bitten by something like this at
> day-job a couple of weeks back.  Adding this sort of support went
> onto my internal todo-list.  I'm glad you beat me to it.  :)
>  
> > Yes I've been bitten by the corruption described above...
> 
> But sorry to hear about this.

Well, this is fixed now.  So the theory worked.  ;-)


Nicolas
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